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Meloetta in Pokémon Black 2 and White 2: locations, stats and moves

Find Meloetta’s Black 2/White 2 locations, Generation V Normal/Psychic typing, base stats, historical abilities, evolution requirements and sequel learnsets.

Edition covered

Nintendo DS sequels; not the original Black and White story.

01

Generation V identity and base stats

Meloetta is Unova #299 and National #648. Its Black 2/White 2 typing is Normal / Psychic. These figures describe its Aria Forme on the original Nintendo DS cartridges. Later Fairy typing and later stat increases are excluded.

The picture shows the Aria Forme; gender, seasonal or alternate battle forms may look different.

Meloetta
Meloetta: Aria Forme, Unova #299.
Meloetta Generation V base stats
StatBase value
HP100
Attack77
Defense77
Sp. Atk128
Sp. Def128
Speed90
Total600
02

Where to obtain it in Black 2 and White 2

Historical distribution or a compatible trade is required. There is no ordinary wild Meloetta. The table shows Aria Forme; Relic Song can temporarily change it to the Normal/Fighting Pirouette Forme in battle.

No direct Black 2/White 2 encounter is recorded in this dataset. Use its family below to plan evolution or breeding, or obtain a compatible external specimen where required. An absent row is not proof that every possible acquisition route is unavailable.

Encounter methods · Legendary and event requirements · Gifts, fossils and trades

03

Evolution family and Generation V requirements

Meloetta has no evolution within the Black 2/White 2 regional roster. Form changes are separate from evolution; evolutions added in later generations do not occur on these cartridges.

Forms and collection requirements

04

Abilities, breeding and training reference

Meloetta Generation V ability slots
AbilitySlot / availability
Serene GraceRegular ability slot 1

A Hidden Ability slot does not guarantee an ordinary wild specimen. Hidden Grottos, specific sequel gifts, historical Dream World / Dream Radar access and external specimens have different requirements. Some Generation V slots, including the Unova starter Hidden Abilities and Litwick-line Shadow Tag, were never officially released in that generation.

Meloetta breeding and training facts
PropertyValue
Gender ratioGenderless
Egg group(s)Undiscovered
Base hatch cycles120
Experience growthSlow
Base capture rate3 / 255 (not a percentage chance)
EV yield when defeatedSpecial Attack +1, Special Defense +1, Speed +1

The Route 3 Day Care is reached after the Hall of Fame in the sequels. Undiscovered species cannot produce Eggs. Baby forms that require an incense need the correct held item on a parent; breeding an evolved parent does not always yield its earliest Pokédex stage.

Sequel breeding, EV, IV and nature rules

05

Black 2 and White 2 level-up moves

Meloetta sequel level-up learnset
LevelMove
1 / starting moveRound
6Quick Attack
11Confusion
16Sing
21Teeter Dance
26Acrobatics
31Psybeam
36Echoed Voice
43U-turn
50Wake Up Slap
57Psychic
64Hyper Voice
71Role Play
78Close Combat
85Perish Song

Every row is filtered to the Black 2/White 2 version group. Level 1 entries include starting or reminder moves; a later caught specimen need not know every listed move. Evolution timing changes which form learns a move. The Move Reminder charges a Heart Scale.

06

Compatible TMs and HMs

Meloetta sequel compatible machines
MachineMoveTypeCategory
TM01Hone ClawsDarkStatus
TM03PsyshockPsychicSpecial
TM04Calm MindPsychicStatus
TM06ToxicPoisonStatus
TM10Hidden PowerNormalSpecial
TM11Sunny DayFireStatus
TM15Hyper BeamNormalSpecial
TM16Light ScreenPsychicStatus
TM17ProtectNormalStatus
TM18Rain DanceWaterStatus
TM19TelekinesisPsychicStatus
TM20SafeguardNormalStatus
TM21FrustrationNormalPhysical
TM24ThunderboltElectricSpecial
TM25ThunderElectricSpecial
TM27ReturnNormalPhysical
TM29PsychicPsychicSpecial
TM30Shadow BallGhostSpecial
TM31Brick BreakFightingPhysical
TM32Double TeamNormalStatus
TM42FacadeNormalPhysical
TM44RestPsychicStatus
TM47Low SweepFightingPhysical
TM48RoundNormalSpecial
TM49Echoed VoiceNormalSpecial
TM52Focus BlastFightingSpecial
TM53Energy BallGrassSpecial
TM56FlingDarkPhysical
TM57Charge BeamElectricSpecial
TM62AcrobaticsFlyingPhysical
TM63EmbargoDarkStatus
TM65Shadow ClawGhostPhysical
TM66PaybackDarkPhysical
TM67RetaliateNormalPhysical
TM68Giga ImpactNormalPhysical
TM70FlashNormalStatus
TM71Stone EdgeRockPhysical
TM73Thunder WaveElectricStatus
TM77Psych UpNormalStatus
TM83Work UpNormalStatus
TM85Dream EaterPsychicSpecial
TM86Grass KnotGrassSpecial
TM87SwaggerNormalStatus
TM89U-turnBugPhysical
TM90SubstituteNormalStatus
TM92Trick RoomPsychicStatus
TM94Rock SmashFightingPhysical
HM04StrengthNormalPhysical

Compatibility uses Black 2/White 2 learnset records. Machine numbers and move data match Generation V, while acquisition locations must come from the sequel guide. Sequel TM95 is obtainable; the original BW Lock Capsule restriction does not apply. HMs need the Move Deleter to be removed.

All sequel TM/HM locations

07

Egg moves and sequel Move Tutors

No Black 2/White 2 Egg moves are recorded for this form.

Recorded Black 2/White 2 tutor compatibility: Covet, Drain Punch, Dual Chop, Fire Punch, Gravity, Heal Bell, Helping Hand, Hyper Voice, Ice Punch, Knock Off, Last Resort, Low Kick, Magic Coat, Magic Room, Recycle, Relic Song, Role Play, Signal Beam, Skill Swap, Sleep Talk, Snatch, Snore, ThunderPunch, Trick, Uproar, Wonder Room, Zen Headbutt.

Tutor compatibility does not mean every move is taught by a shard tutor. Starter ultimate moves, pledge moves and species-specific services have their own conditions.

Tutor cities, shard colours, reminders and special move services

08

Related species and return to the Pokédex

Return to Meloetta in the illustrated regional Pokédex.

    FIELD NOTE

    Use Meloetta’s Black 2 or White 2 method and condition. Version-specific catches, postgame breeding and historical distribution requirements need their own collection plan.

    References