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Prototype / Disguise and consume

Prototype Disguise and consume: lose a military alert

Use identity changes and memories as separate tactical tools.

Edition covered

Original 2009 Prototype campaign and original PC publisher pictures. Prototype 2 mutations, Hunting Pulse and New York Zero districts are excluded.

Consumption rewards

Alex leaps above city rooftops with his arms extended.
Alex leaps above city rooftops with his arms extended.

Consumption can restore health, acquire an appearance and reveal memories. Particular targets also provide useful knowledge or upgrades. Those outcomes are related but not identical: an ordinary disguise does not automatically fill a missing Web of Intrigue node.

Consumption rewards
OutcomeWhat it providesCheck
Health recoveryMore survivabilityConsume when a safe opportunity exists.
AppearanceDisguise optionChange away from observers.
Web memoryConspiracy informationRequires a relevant target.
Special knowledgeTarget-specific benefitRead the displayed reward.

Alert management

A transformation works best after breaking observation. Use buildings and elevation to leave the enemy's view, then change appearance away from witnesses. A new body is not a universal pass through active detection systems or an observed hostile action.

Alert management
SituationUseful actionReason
Enemies watch AlexBreak line of sightAvoid a witnessed transformation.
Helicopter maintains viewUse height and solid structuresInterrupt aerial tracking.
Safe alley reachedChange appearanceSupports disengagement.
Disguised in a restricted areaAvoid hostile actionsSuspicion can return immediately.

Military disguises enable context actions

The disguise interface includes abilities such as Stealth Consume, Patsy and Artillery Strike once unlocked. Read their conditions and select a suitable target. Merely looking like a soldier does not mean every advanced disguise action is already available.

Use memories to organize the investigation

The Web of Intrigue stores linked memory fragments from relevant consumed targets. Check the web after acquiring a node to see how it connects to earlier information. It supports the story investigation without replacing the active mission objective.

References
Guide references
ReferenceWebsite
Publisher game description and picturesstore.steampowered.com
Original publisher manualstore.steampowered.com