Prototype Movement and events: spend Evolution Points well
Build traversal skills that help both exploration and survival.
Edition covered
Original 2009 Prototype campaign and original PC publisher pictures. Prototype 2 mutations, Hunting Pulse and New York Zero districts are excluded.
Movement toolkit

Alex can sprint, climb, jump and glide through Manhattan. Combining them keeps momentum and creates escape routes above street-level gunfire. Learn how a jump transitions into a glide before attempting a demanding timed movement event.
| Action | Useful role | Practice |
|---|---|---|
| Sprint | Fast ground travel | Keep momentum around obstacles. |
| Wall movement | Gain height | Choose a clear rooftop exit. |
| Charged jump | Cross or climb larger gaps | Read the landing area. |
| Glide | Extend aerial travel | Plan the next roof before dropping. |
Event planning
Events provide focused challenges and Evolution Points. Select an event from the menu so its location appears on the map, then choose powers and upgrades that fit its objective. A kill-focused event and a movement course reward different preparation.
| Event need | Preparation | Useful menu |
|---|---|---|
| Fast route | Movement upgrades | Upgrade list. |
| Specific attack | Correct unlocked power | Power selection. |
| Finding the start | Mark the event | Events menu and mini-map. |
| Understanding a condition | Read the recorded tutorial | Logs. |
Movement upgrades also improve combat survival
Reaching a roof quickly can break an alert or provide a better throwing position. That makes traversal an offensive and defensive investment, not just a faster journey between icons. Keep room to land rather than gliding blindly into another occupied street.
Use the logs when an objective changes
The logs preserve tutorials and current mission information. If a challenge asks for a particular action, inspect the wording before spending points on an unrelated upgrade. The blue objective marker identifies the current destination when the route becomes unclear.
References
| Reference | Website |
|---|---|
| Publisher game description and pictures | store.steampowered.com |
| Original publisher manual | store.steampowered.com |
