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Dead Space 3 / Combat and RIG

Dead Space 3 Combat and RIG: Stasis, Kinesis and inventory

Control enemies and read the suit without exposing Isaac in menus.

Edition covered

Original 2013 Dead Space 3 campaign and original PC publisher pictures. Awakened is a separate story expansion. Co-op-only missions are distinguished from the main solo-playable campaign.

Control tools

Isaac aims from cover while armed human enemies fire through an industrial room.
Isaac aims from cover while armed human enemies fire through an industrial room.

Stasis slows enemies and moving hazards. Kinesis moves or throws suitable objects and operates certain mechanisms. Both tools extend the combat options beyond firing ammunition, especially when an enemy is closing faster than a weapon can reload.

Control tools
ToolCombat useExploration use
StasisSlow an approaching enemySlow fast machinery.
KinesisThrow a suitable objectMove obstacles.
Kinesis torqueOperate a mechanismTurn designated locks or doors.
Melee or stompBreak nearby containersCollect the revealed supplies.

RIG readings

Isaac's spine shows health and the nearby curved indicator shows Stasis. The RIG inventory is a live interface: opening it does not pause the game. Find a cleared space before sorting items or reading a long database entry.

RIG readings
DisplayWhat it showsResponse
SpineHealth reserveUse a Med Pack when needed.
Curved Stasis displayRemaining chargeRecharge before relying on another shot.
InventoryCarried suppliesSort in safety; the world continues.
Mission screenActive and optional objectivesSet the correct Locator target.

Aim for useful body parts

Necromorph encounters reward removing dangerous limbs and interrupting movement. Do not spend every round on the center of a durable body. Pair precise shots with Stasis when an enemy's movement makes dismemberment difficult.

Use the Locator deliberately

The mission screen distinguishes primary and optional objectives. Selecting an objective changes the Locator target. If the guide points away from the intended side mission, check which objective is active before assuming the route is wrong.

References
Guide references
ReferenceWebsite
Publisher game description and picturesstore.steampowered.com
Original publisher manualeaassets-a.akamaihd.net