Company of Heroes 2 / Core units
Company of Heroes 2 core units guide
Compare the roles and limitations of Company of Heroes 2 forces.
Edition covered
Company of Heroes 2 base game (2013): Soviet campaign and original Soviet/Wehrmacht multiplayer armies. US Forces, Oberkommando West, British Forces and Ardennes Assault are separate additions. Balance costs vary by patch.
6 characters · one picture per entry · open a picture for full size.
Core units


Soviet support infantry
Combat Engineers
Repair vehicles, build field defenses and use available equipment.




Quick notes
- Start with the original armies. The base game includes the Soviet Red Army and Wehrmacht Ostheer.
- Pair weapons teams with infantry. An MG controls infantry but can be flanked; an anti-tank gun threatens vehicles but needs sight and protection.
- Use builders beyond the opening. Combat Engineers and Pioneers continue to matter after the first construction.
- Check commander and patch availability. Some units and abilities depend on a selected commander or added content.
Pair weapons teams with infantry
| Role | Soviet example | Wehrmacht example |
|---|---|---|
| Main infantry | Conscripts | Grenadiers |
| Builder and repair | Combat Engineers | Pioneers |
| Machine gun | Maxim team | MG42 team |
| Anti-tank gun | ZiS-3 | PaK 40 |
References
| Reference | Website |
|---|---|
| Publisher game and edition listing | store.steampowered.com |
| Original publisher manual | shared.fastly.steamstatic.com |
