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Company of Heroes 2 / Core units

Company of Heroes 2 core units guide

Compare the roles and limitations of Company of Heroes 2 forces.

Edition covered

Company of Heroes 2 base game (2013): Soviet campaign and original Soviet/Wehrmacht multiplayer armies. US Forces, Oberkommando West, British Forces and Ardennes Assault are separate additions. Balance costs vary by patch.

6 characters · one picture per entry · open a picture for full size.

Core units

Conscripts in Company of Heroes 2
Soviet infantry

Conscripts

Capture territory and support Soviet combined-arms positions.

Reference

Pioneers in Company of Heroes 2
Wehrmacht support infantry

Pioneers

Repair, construct and support defensive positions.

Reference

MG42 team in Company of Heroes 2
Wehrmacht machine gun

MG42 team

Controls an approach through suppression and a firing arc.

Reference

Quick notes

  • Start with the original armies. The base game includes the Soviet Red Army and Wehrmacht Ostheer.
  • Pair weapons teams with infantry. An MG controls infantry but can be flanked; an anti-tank gun threatens vehicles but needs sight and protection.
  • Use builders beyond the opening. Combat Engineers and Pioneers continue to matter after the first construction.
  • Check commander and patch availability. Some units and abilities depend on a selected commander or added content.

Pair weapons teams with infantry

Combined-arms roles
RoleSoviet exampleWehrmacht example
Main infantryConscriptsGrenadiers
Builder and repairCombat EngineersPioneers
Machine gunMaxim teamMG42 team
Anti-tank gunZiS-3PaK 40
References
Guide references
ReferenceWebsite
Publisher game and edition listingstore.steampowered.com
Original publisher manualshared.fastly.steamstatic.com