Deus Ex: Human Revolution Praxis guide: hacking, inventory, lifting and movement upgrades
Spend augmentation points according to concrete obstacles and preserve energy for active powers.
Edition covered
The 2011 Human Revolution story and core systems, with clearly labeled Director’s Cut PC publisher pictures. Director’s Cut integrates The Missing Link and revises boss arenas; original-edition boss assumptions and energy rules must not be applied blindly to it.
Praxis activates augmentation upgrades

Experience and Praxis Kits provide upgrade points. Choose the obstacle you want to solve before buying a broad spread of abilities, because different paths require different access tools.
| Upgrade area | Solves | Useful for |
|---|---|---|
| Hacking capture | Higher-level electronic locks | Exploration and alternate access |
| Move/throw heavy objects | Blocked physical routes | Vents, cover and shortcuts |
| Inventory capacity | Limited grid space | Carrying several specialized tools |
| Jump enhancement | High ledges | Alternative navigation |
| Icarus landing system | Dangerous long drops | Vertical routes |
Access upgrades open alternate routes
Higher hacking capture levels, heavy-object lifting and movement improvements can expose shortcuts or supplies. These are useful even when the player avoids combat.
| Resource | Purpose | Planning question |
|---|---|---|
| Praxis | Augmentation unlocks | Which obstacle blocks the desired route? |
| Experience | Progress toward Praxis | Have side objectives and exploration been completed? |
| Credits | Shops and services | Is ammunition or another tool needed? |
| Nutrients | Restore energy | Will the next sequence need repeated powers? |
| Weapon upgrades | Improve a compatible gun | Will that gun remain in the loadout? |
Inventory capacity is a separate problem
Weapons and items occupy grid space. Capacity upgrades give more room, but selling or dropping redundant equipment can solve an immediate shortage without another Praxis purchase.
Energy behavior depends on edition and difficulty
Active augmentations consume energy and nutrient items replenish it. The original game and Director’s Cut do not share every recharge rule; use the current energy display instead of assuming all depleted cells refill automatically.
Active augmentations consume energy and nutrient items replenish it.
References
| Reference | Website |
|---|---|
| Deus Ex: Human Revolution publisher listing | store.steampowered.com |
| Official Director’s Cut manual | store.steampowered.com |
| Eidos publisher description of Director’s Cut features | www.eidosmontreal.com |
