The original all-star showdownSuper Smash Bros. 64WIKI
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SUPER SMASH BROS. 64 / REFERENCE

Controls & getting started

Attacks, shielding, recovery and match rules on Nintendo 64.

Edition covered

Original Super Smash Bros. for Nintendo 64 (1999). Controls use the N64 controller; regional balance differences and later sequels are outside this introductory guide.

01

Build damage, then launch

Attacks increase an opponent’s damage percentage. Higher damage generally means greater knockback. Send rivals beyond the arena boundaries to score a KO.

02

Move and attack

Use the Control Stick to move and A for normal attacks. A quick directional flick with A performs a smash attack. B, up + B and down + B activate special moves.

03

Jump, shield and grab

Jump with a C button or by pushing the stick up. Z shields; R grabs. You can also grab with Z + A. Avoid holding your shield until it breaks.

04

Practise returning to the stage

Try a jump followed by your recovery move when knocked away. Recovery differs by fighter, so practise near the edge in Training Mode before taking risks in a match.

05

Choose your rules

Time matches reward KOs and penalise falls. Stock matches give each fighter a limited number of lives. VS Mode supports up to four players, including computer opponents.

FIELD NOTE

Practise one skill at a time in Training Mode before trying it in a match.