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ANIMAL CROSSING: WILD WORLD / TOOLS

Golden tools and the trading sequence

Unlock all six golden tools and follow the red-turnip trading route.

Edition covered

Original Nintendo DS game; New Leaf and New Horizons features do not apply.

01

Core tools

The six core tools are the shovel, fishing rod, net, axe, watering can, and slingshot. A timer is useful for informal catching contests.

02

The six golden tools

Golden shovel
Bury a normal shovel using another shovel; leave it buried at least 24 hours. Benefit: can plant money trees.
Golden fishing rod
Catch every fish species. Benefit: makes fishing easier.
Golden net
Catch every bug species. Benefit: larger catching area.
Golden watering can
Maintain a perfect town for 15 consecutive days; speak at Town Hall. Benefit: produces gold roses from wilted black roses.
Golden slingshot
After 14 balloon presents, shoot down the special golden-tool balloon. Benefit: fires three projectiles.
Golden axe
Complete the visitor trading sequence. Benefit: does not break.
03

Catch records

The fish and bug requirements concern your catch record, not simply the museum's donation record.

04

Golden-axe trading route

  1. Buy red-turnip seeds from Joan.
  2. Grow or immediately harvest a red turnip and feed it to Wendell.
  3. If he gives a turban, trade it to Saharah.
  4. If she gives a massage chair, trade it to Tortimer.
  5. Take Tortimer's scallop to Pascal and choose the response yielding the axe.
05

Other trading rewards

  • Country guitar -> K.K. Slider -> K.K.'s picture.
  • Red vase -> Redd -> safe -> Tom Nook -> Nook's picture.
FIELD NOTE

Nintendo DS mechanics. Wii U differences and historical distribution restrictions are noted where relevant. Based on the supplied Wild World guide (23 September 2026).