Neverwinter Nights armor class, attack bonus and attacks of opportunity
Understand the ascending D&D numbers and avoid exposing casters and archers in melee.
Pictures for this guide
Edition covered
The 2002 Wailing Death campaign and its third-edition D&D rules. Images show Neverwinter Nights: Enhanced Edition and may depict bundled adventures. Shadows of Undrentide, Hordes of the Underdark and community modules have different companions and campaign rules.
Higher AC and attack bonus are better

Neverwinter Nights uses ascending armor class and attack bonuses, unlike Baldur's Gate's descending THAC0 system. Compare the final character-sheet values after equipment and ability adjustments.
| Value | Preferred direction | Use |
|---|---|---|
| Armor class | Higher | Makes attacks against you harder |
| Attack bonus | Higher | Improves weapon hit chances |
| Saving throw | Higher bonus | Helps resist matching effects |
| Hit points | Higher | Lets the character absorb more damage |
Recognize threatened actions
Moving away, using ranged attacks or casting near a threatening opponent can expose a character to attacks of opportunity. Use appropriate skills, modes or positioning rather than assuming every menu action is safe.
| Action | Risk | Useful response |
|---|---|---|
| Cast while threatened | Interruption or opportunity attack | Create space or use appropriate casting options |
| Use a bow in melee | Enemy threatens the archer | Switch weapon or reposition |
| Leave an enemy's reach | Opportunity attack | Consider defensive movement options |
| Wear heavy armor as an arcane caster | Spell failure and movement tradeoffs | Inspect armor and class rules |
Armor has tradeoffs
Heavy armor limits the Dexterity contribution it can use and can interfere with arcane spellcasting. An item with a larger base armor value is not automatically the best choice for every build.
Read the combat feedback
Damage resistance, concealment, spell defenses and attack rolls are different layers. If an attack repeatedly fails, inspect the log before replacing your entire weapon plan.
Damage resistance, concealment, spell defenses and attack rolls are different layers. If an attack repeatedly fails, inspect the log before replacing your entire weapon plan.
References
| Reference | Website |
|---|---|
| Neverwinter Nights publisher listing | store.steampowered.com |
| BioWare original manual hosted by Beamdog | forums.beamdog.com |
| Beamdog Neverwinter Nights page | www.beamdog.com |



