Unova expedition logPokémon Black 2 / White 2GUIDES
POKÉMON BLACK 2 / WHITE 2 / POKÉDEX

Zoroark in Pokémon Black 2 and White 2: locations, stats and moves

Find Zoroark’s Black 2/White 2 locations, Generation V Dark typing, base stats, historical abilities, evolution requirements and sequel learnsets.

Edition covered

Nintendo DS sequels; not the original Black and White story.

01

Generation V identity and base stats

Zoroark is Unova #152 and National #571. Its Black 2/White 2 typing is Dark. These figures describe its standard Generation V form on the original Nintendo DS cartridges. Later Fairy typing and later stat increases are excluded.

The picture shows the standard Generation V form; gender, seasonal or alternate battle forms may look different.

Zoroark
Zoroark: standard Generation V form, Unova #152.
Zoroark Generation V base stats
StatBase value
HP60
Attack105
Defense60
Sp. Atk120
Sp. Def60
Speed105
Total510
02

Where to obtain it in Black 2 and White 2

Evolve the ordinary Driftveil Zorua gift at level 30. The event-beast Lostlorn Forest encounter belongs to the original Black and White.

No direct Black 2/White 2 encounter is recorded in this dataset. Use its family below to plan evolution or breeding, or obtain a compatible external specimen where required. An absent row is not proof that every possible acquisition route is unavailable.

Encounter methods · Legendary and event requirements · Gifts, fossils and trades

03

Evolution family and Generation V requirements

Zoroark regional evolution family
FromIntoBlack 2 / White 2 method
ZoruaZoroarkLevel 30

Friendship evolution uses the Generation V threshold of 220. Trades need a compatible second game and system. Eevee’s rock evolutions, magnetic evolutions, learned-move requirements and held-item night evolutions follow their original DS methods.

Complete sequel evolution guide

04

Abilities, breeding and training reference

Zoroark Generation V ability slots
AbilitySlot / availability
IllusionRegular ability slot 1

A Hidden Ability slot does not guarantee an ordinary wild specimen. Hidden Grottos, specific sequel gifts, historical Dream World / Dream Radar access and external specimens have different requirements. Some Generation V slots, including the Unova starter Hidden Abilities and Litwick-line Shadow Tag, were never officially released in that generation.

Zoroark breeding and training facts
PropertyValue
Gender ratio12.5% female / 87.5% male
Egg group(s)Field
Base hatch cycles20
Experience growthMedium Slow
Base capture rate45 / 255 (not a percentage chance)
EV yield when defeatedSpecial Attack +2

The Route 3 Day Care is reached after the Hall of Fame in the sequels. Undiscovered species cannot produce Eggs. Baby forms that require an incense need the correct held item on a parent; breeding an evolved parent does not always yield its earliest Pokédex stage.

Sequel breeding, EV, IV and nature rules

05

Black 2 and White 2 level-up moves

Zoroark sequel level-up learnset
LevelMove
1 / starting moveHone Claws
1 / starting moveLeer
1 / starting movePursuit
1 / starting moveScratch
1 / starting moveU-turn
5Pursuit
9Hone Claws
13Fury Swipes
17Feint Attack
21Scary Face
25Taunt
29Foul Play
30Night Slash
34Torment
39Agility
44Embargo
49Punishment
54Nasty Plot
59Imprison
64Night Daze

Every row is filtered to the Black 2/White 2 version group. Level 1 entries include starting or reminder moves; a later caught specimen need not know every listed move. Evolution timing changes which form learns a move. The Move Reminder charges a Heart Scale.

06

Compatible TMs and HMs

Zoroark sequel compatible machines
MachineMoveTypeCategory
TM01Hone ClawsDarkStatus
TM04Calm MindPsychicStatus
TM05RoarNormalStatus
TM06ToxicPoisonStatus
TM10Hidden PowerNormalSpecial
TM11Sunny DayFireStatus
TM12TauntDarkStatus
TM15Hyper BeamNormalSpecial
TM17ProtectNormalStatus
TM18Rain DanceWaterStatus
TM21FrustrationNormalPhysical
TM27ReturnNormalPhysical
TM28DigGroundPhysical
TM30Shadow BallGhostSpecial
TM32Double TeamNormalStatus
TM35FlamethrowerFireSpecial
TM40Aerial AceFlyingPhysical
TM41TormentDarkStatus
TM42FacadeNormalPhysical
TM44RestPsychicStatus
TM45AttractNormalStatus
TM46ThiefDarkPhysical
TM47Low SweepFightingPhysical
TM48RoundNormalSpecial
TM52Focus BlastFightingSpecial
TM56FlingDarkPhysical
TM59IncinerateFireSpecial
TM63EmbargoDarkStatus
TM65Shadow ClawGhostPhysical
TM66PaybackDarkPhysical
TM67RetaliateNormalPhysical
TM68Giga ImpactNormalPhysical
TM75Swords DanceNormalStatus
TM77Psych UpNormalStatus
TM86Grass KnotGrassSpecial
TM87SwaggerNormalStatus
TM89U-turnBugPhysical
TM90SubstituteNormalStatus
TM94Rock SmashFightingPhysical
TM95SnarlDarkSpecial
HM01CutNormalPhysical

Compatibility uses Black 2/White 2 learnset records. Machine numbers and move data match Generation V, while acquisition locations must come from the sequel guide. Sequel TM95 is obtainable; the original BW Lock Capsule restriction does not apply. HMs need the Move Deleter to be removed.

All sequel TM/HM locations

07

Egg moves and sequel Move Tutors

No Black 2/White 2 Egg moves are recorded for this form.

Recorded Black 2/White 2 tutor compatibility: Bounce, Covet, Dark Pulse, Foul Play, Hyper Voice, Knock Off, Low Kick, Sleep Talk, Snatch, Snore, Spite, Trick, Uproar.

Tutor compatibility does not mean every move is taught by a shard tutor. Starter ultimate moves, pledge moves and species-specific services have their own conditions.

Tutor cities, shard colours, reminders and special move services

08

Related species and return to the Pokédex

Return to Zoroark in the illustrated regional Pokédex.

FIELD NOTE

Use Zoroark’s Black 2 or White 2 method and condition. Version-specific catches, postgame breeding and historical distribution requirements need their own collection plan.

References