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Grimer in Pokémon Black 2 and White 2: locations, stats and moves

Find Grimer’s Black 2/White 2 locations, Generation V Poison typing, base stats, historical abilities, evolution requirements and sequel learnsets.

Edition covered

Nintendo DS sequels; not the original Black and White story.

01

Generation V identity and base stats

Grimer is Unova #064 and National #88. Its Black 2/White 2 typing is Poison. These figures describe its standard Generation V form on the original Nintendo DS cartridges. Later Fairy typing and later stat increases are excluded.

The picture shows the standard Generation V form; gender, seasonal or alternate battle forms may look different.

Grimer
Grimer: standard Generation V form, Unova #064.
Grimer Generation V base stats
StatBase value
HP80
Attack80
Defense50
Sp. Atk40
Sp. Def50
Speed25
Total325
02

Where to obtain it in Black 2 and White 2

Check the version, area and encounter method before travelling. A gift, trade, Hidden Grotto or stationary interaction is different from ordinary grass. Level ranges combine matching recorded slots under the same condition.

The following records use only Black 2 and White 2. Seasons and special requirements remain separate. Postgame areas require the appropriate story access; these records do not imply every location is open on a fresh save.

Encounter methods · Legendary and event requirements · Gifts, fossils and trades

Grimer recorded Black 2 and White 2 encounters
Location / areaVersionMethodLevelCondition
Castelia SewersBlack 2Super Rod40–70No special condition recorded
Castelia SewersBlack 2Rippling water (Super Rod)40–60No special condition recorded
Castelia SewersBlack 2Surfing5–15No special condition recorded
Castelia SewersBlack 2Rippling water (Surf)5–20No special condition recorded
Castelia SewersBlack 2Grass / cave walking15–17No special condition recorded
Castelia SewersWhite 2Super Rod40–70No special condition recorded
Castelia SewersWhite 2Rippling water (Super Rod)40–60No special condition recorded
Castelia SewersWhite 2Surfing5–15No special condition recorded
Castelia SewersWhite 2Rippling water (Surf)5–20No special condition recorded
Castelia SewersWhite 2Grass / cave walking15–17No special condition recorded
Castelia Sewers Unknown Area 38Black 2Super Rod40–70No special condition recorded
Castelia Sewers Unknown Area 38Black 2Rippling water (Super Rod)60No special condition recorded
Castelia Sewers Unknown Area 38Black 2Surfing5–15No special condition recorded
Castelia Sewers Unknown Area 38Black 2Rippling water (Surf)5–20No special condition recorded
Castelia Sewers Unknown Area 38Black 2Grass / cave walking15–17No special condition recorded
Castelia Sewers Unknown Area 38White 2Super Rod40–70No special condition recorded
Castelia Sewers Unknown Area 38White 2Rippling water (Super Rod)60No special condition recorded
Castelia Sewers Unknown Area 38White 2Surfing5–15No special condition recorded
Castelia Sewers Unknown Area 38White 2Rippling water (Surf)5–20No special condition recorded
Castelia Sewers Unknown Area 38White 2Grass / cave walking15–17No special condition recorded
03

Evolution family and Generation V requirements

Grimer regional evolution family
FromIntoBlack 2 / White 2 method
GrimerMukLevel 38

Friendship evolution uses the Generation V threshold of 220. Trades need a compatible second game and system. Eevee’s rock evolutions, magnetic evolutions, learned-move requirements and held-item night evolutions follow their original DS methods.

Complete sequel evolution guide

04

Abilities, breeding and training reference

Grimer Generation V ability slots
AbilitySlot / availability
StenchRegular ability slot 1
Sticky HoldRegular ability slot 2
Poison TouchHidden slot; use a documented source for availability

A Hidden Ability slot does not guarantee an ordinary wild specimen. Hidden Grottos, specific sequel gifts, historical Dream World / Dream Radar access and external specimens have different requirements. Some Generation V slots, including the Unova starter Hidden Abilities and Litwick-line Shadow Tag, were never officially released in that generation.

Grimer breeding and training facts
PropertyValue
Gender ratio50% female / 50% male
Egg group(s)Amorphous
Base hatch cycles20
Experience growthMedium Fast
Base capture rate190 / 255 (not a percentage chance)
EV yield when defeatedHp +1

The Route 3 Day Care is reached after the Hall of Fame in the sequels. Undiscovered species cannot produce Eggs. Baby forms that require an incense need the correct held item on a parent; breeding an evolved parent does not always yield its earliest Pokédex stage.

Sequel breeding, EV, IV and nature rules

05

Black 2 and White 2 level-up moves

Grimer sequel level-up learnset
LevelMove
1 / starting movePoison Gas
1 / starting movePound
4Harden
7Mud Slap
12Disable
15Sludge
18Minimize
21Mud Bomb
26Sludge Bomb
29Fling
32Screech
37Sludge Wave
40Acid Armor
43Gunk Shot
48Memento

Every row is filtered to the Black 2/White 2 version group. Level 1 entries include starting or reminder moves; a later caught specimen need not know every listed move. Evolution timing changes which form learns a move. The Move Reminder charges a Heart Scale.

06

Compatible TMs and HMs

Grimer sequel compatible machines
MachineMoveTypeCategory
TM06ToxicPoisonStatus
TM09VenoshockPoisonSpecial
TM10Hidden PowerNormalSpecial
TM11Sunny DayFireStatus
TM12TauntDarkStatus
TM17ProtectNormalStatus
TM18Rain DanceWaterStatus
TM21FrustrationNormalPhysical
TM24ThunderboltElectricSpecial
TM25ThunderElectricSpecial
TM27ReturnNormalPhysical
TM28DigGroundPhysical
TM30Shadow BallGhostSpecial
TM32Double TeamNormalStatus
TM34Sludge WavePoisonSpecial
TM35FlamethrowerFireSpecial
TM36Sludge BombPoisonSpecial
TM38Fire BlastFireSpecial
TM39Rock TombRockPhysical
TM41TormentDarkStatus
TM42FacadeNormalPhysical
TM44RestPsychicStatus
TM45AttractNormalStatus
TM46ThiefDarkPhysical
TM48RoundNormalSpecial
TM56FlingDarkPhysical
TM59IncinerateFireSpecial
TM64ExplosionNormalPhysical
TM66PaybackDarkPhysical
TM80Rock SlideRockPhysical
TM84Poison JabPoisonPhysical
TM87SwaggerNormalStatus
TM90SubstituteNormalStatus
HM04StrengthNormalPhysical

Compatibility uses Black 2/White 2 learnset records. Machine numbers and move data match Generation V, while acquisition locations must come from the sequel guide. Sequel TM95 is obtainable; the original BW Lock Capsule restriction does not apply. HMs need the Move Deleter to be removed.

All sequel TM/HM locations

07

Egg moves and sequel Move Tutors

Recorded Black 2/White 2 Egg moves: Acid Spray, Curse, Haze, Imprison, Lick, Mean Look, Scary Face, Shadow Punch, Shadow Sneak, Spit Up, Stockpile, Swallow.

Recorded Black 2/White 2 tutor compatibility: Fire Punch, Giga Drain, Gunk Shot, Ice Punch, Pain Split, Sleep Talk, Snore, ThunderPunch.

Tutor compatibility does not mean every move is taught by a shard tutor. Starter ultimate moves, pledge moves and species-specific services have their own conditions.

Tutor cities, shard colours, reminders and special move services

08

Related species and return to the Pokédex

Return to Grimer in the illustrated regional Pokédex.

FIELD NOTE

Use Grimer’s Black 2 or White 2 method and condition. Version-specific catches, postgame breeding and historical distribution requirements need their own collection plan.

References