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POKÉMON BLACK 2 / WHITE 2 / POKÉDEX

Golett in Pokémon Black 2 and White 2: locations, stats and moves

Find Golett’s Black 2/White 2 locations, Generation V Ground/Ghost typing, base stats, historical abilities, evolution requirements and sequel learnsets.

Edition covered

Nintendo DS sequels; not the original Black and White story.

01

Generation V identity and base stats

Golett is Unova #271 and National #622. Its Black 2/White 2 typing is Ground / Ghost. These figures describe its standard Generation V form on the original Nintendo DS cartridges. Later Fairy typing and later stat increases are excluded.

The picture shows the standard Generation V form; gender, seasonal or alternate battle forms may look different.

Golett
Golett: standard Generation V form, Unova #271.
Golett Generation V base stats
StatBase value
HP59
Attack74
Defense50
Sp. Atk35
Sp. Def50
Speed35
Total303
02

Where to obtain it in Black 2 and White 2

Check the version, area and encounter method before travelling. A gift, trade, Hidden Grotto or stationary interaction is different from ordinary grass. Level ranges combine matching recorded slots under the same condition.

No direct Black 2/White 2 encounter is recorded in this dataset. Use its family below to plan evolution or breeding, or obtain a compatible external specimen where required. An absent row is not proof that every possible acquisition route is unavailable.

Encounter methods · Legendary and event requirements · Gifts, fossils and trades

03

Evolution family and Generation V requirements

Golett regional evolution family
FromIntoBlack 2 / White 2 method
GolettGolurkLevel 43

Friendship evolution uses the Generation V threshold of 220. Trades need a compatible second game and system. Eevee’s rock evolutions, magnetic evolutions, learned-move requirements and held-item night evolutions follow their original DS methods.

Complete sequel evolution guide

04

Abilities, breeding and training reference

Golett Generation V ability slots
AbilitySlot / availability
Iron FistRegular ability slot 1
KlutzRegular ability slot 2
No GuardHidden slot; use a documented source for availability

A Hidden Ability slot does not guarantee an ordinary wild specimen. Hidden Grottos, specific sequel gifts, historical Dream World / Dream Radar access and external specimens have different requirements. Some Generation V slots, including the Unova starter Hidden Abilities and Litwick-line Shadow Tag, were never officially released in that generation.

Golett breeding and training facts
PropertyValue
Gender ratioGenderless
Egg group(s)Mineral
Base hatch cycles25
Experience growthMedium Fast
Base capture rate190 / 255 (not a percentage chance)
EV yield when defeatedAttack +1

The Route 3 Day Care is reached after the Hall of Fame in the sequels. Undiscovered species cannot produce Eggs. Baby forms that require an incense need the correct held item on a parent; breeding an evolved parent does not always yield its earliest Pokédex stage.

Sequel breeding, EV, IV and nature rules

05

Black 2 and White 2 level-up moves

Golett sequel level-up learnset
LevelMove
1 / starting moveAstonish
1 / starting moveDefense Curl
1 / starting movePound
5Mud Slap
9Rollout
13Shadow Punch
17Iron Defense
21Mega Punch
25Magnitude
30DynamicPunch
35Night Shade
40Curse
45Earthquake
50Hammer Arm
55Focus Punch

Every row is filtered to the Black 2/White 2 version group. Level 1 entries include starting or reminder moves; a later caught specimen need not know every listed move. Evolution timing changes which form learns a move. The Move Reminder charges a Heart Scale.

06

Compatible TMs and HMs

Golett sequel compatible machines
MachineMoveTypeCategory
TM06ToxicPoisonStatus
TM10Hidden PowerNormalSpecial
TM13Ice BeamIceSpecial
TM17ProtectNormalStatus
TM18Rain DanceWaterStatus
TM19TelekinesisPsychicStatus
TM20SafeguardNormalStatus
TM21FrustrationNormalPhysical
TM26EarthquakeGroundPhysical
TM27ReturnNormalPhysical
TM29PsychicPsychicSpecial
TM30Shadow BallGhostSpecial
TM31Brick BreakFightingPhysical
TM32Double TeamNormalStatus
TM39Rock TombRockPhysical
TM42FacadeNormalPhysical
TM44RestPsychicStatus
TM46ThiefDarkPhysical
TM47Low SweepFightingPhysical
TM48RoundNormalSpecial
TM52Focus BlastFightingSpecial
TM56FlingDarkPhysical
TM69Rock PolishRockStatus
TM70FlashNormalStatus
TM74Gyro BallSteelPhysical
TM78BulldozeGroundPhysical
TM80Rock SlideRockPhysical
TM86Grass KnotGrassSpecial
TM87SwaggerNormalStatus
TM90SubstituteNormalStatus
TM94Rock SmashFightingPhysical
HM04StrengthNormalPhysical

Compatibility uses Black 2/White 2 learnset records. Machine numbers and move data match Generation V, while acquisition locations must come from the sequel guide. Sequel TM95 is obtainable; the original BW Lock Capsule restriction does not apply. HMs need the Move Deleter to be removed.

All sequel TM/HM locations

07

Egg moves and sequel Move Tutors

No Black 2/White 2 Egg moves are recorded for this form.

Recorded Black 2/White 2 tutor compatibility: Block, Drain Punch, Earth Power, Fire Punch, Gravity, Ice Punch, Icy Wind, Iron Defense, Low Kick, Magic Coat, Signal Beam, Sleep Talk, Snore, Stealth Rock, Superpower, ThunderPunch.

Tutor compatibility does not mean every move is taught by a shard tutor. Starter ultimate moves, pledge moves and species-specific services have their own conditions.

Tutor cities, shard colours, reminders and special move services

08

Related species and return to the Pokédex

Return to Golett in the illustrated regional Pokédex.

FIELD NOTE

Use Golett’s Black 2 or White 2 method and condition. Version-specific catches, postgame breeding and historical distribution requirements need their own collection plan.

References