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POKÉMON PLATINUM / POKÉDEX

Dusclops in Pokémon Platinum: locations, stats and moves

Find Dusclops’s Platinum locations, Generation IV Ghost typing, base stats, original abilities, evolution requirements and exact Platinum moves.

Edition covered

Original Nintendo DS release; not Brilliant Diamond or Shining Pearl.

01

Generation IV identity and base stats

Dusclops is Sinnoh #190 and National #356. Its Platinum typing is Ghost. The stats below describe its standard Platinum form on the original Nintendo DS cartridge. Later Fairy typing, stat buffs and Hidden Abilities are excluded.

The existing Platinum sprite shows its standard Platinum form; gender, cloak or alternate forms can have different appearances.

Dusclops
Dusclops: standard Platinum form, Sinnoh #190.
Dusclops Generation IV base stats
StatBase value
HP40
Attack70
Defense130
Sp. Atk60
Sp. Def130
Speed25
Total455
02

Where to obtain it in Platinum

Check the location, method and conditions before travelling. A gift, trade, Honey Tree, daily replacement or stationary interaction is different from ordinary grass. Level ranges combine matching documented encounter slots.

These records are filtered to Platinum. Time, Poké Radar, swarm, GBA insertion, daily and story conditions remain separate. Postgame areas require their story access; no listed area is promised to be open on a fresh save.

Encounter methods · Legendaries, gifts and historical requirements · Sinnoh map and routes

Dusclops recorded Platinum encounters
Location / areaMethodLevelCondition
Sendoff SpringGrass / cave walking39Time Night
Sendoff SpringGrass / cave walking40No GBA cartridge inserted
Sendoff SpringGrass / cave walking40Emerald inserted in the DS / DS Lite GBA slot
Sendoff SpringGrass / cave walking40Firered inserted in the DS / DS Lite GBA slot
Sendoff SpringGrass / cave walking40Leafgreen inserted in the DS / DS Lite GBA slot
Sendoff SpringGrass / cave walking40No special condition recorded
Turnback Cave Pillar 1Grass / cave walking16Time Night
Turnback Cave Pillar 1Grass / cave walking18Emerald inserted in the DS / DS Lite GBA slot
Turnback Cave Pillar 1Grass / cave walking18Firered inserted in the DS / DS Lite GBA slot
Turnback Cave Pillar 1Grass / cave walking18Leafgreen inserted in the DS / DS Lite GBA slot
Turnback Cave Pillar 1Grass / cave walking18Poké Radar encounter
Turnback Cave Pillar 2Grass / cave walking36Time Night
Turnback Cave Pillar 2Grass / cave walking38No GBA cartridge inserted
Turnback Cave Pillar 2Grass / cave walking38Emerald inserted in the DS / DS Lite GBA slot
Turnback Cave Pillar 2Grass / cave walking38Firered inserted in the DS / DS Lite GBA slot
Turnback Cave Pillar 2Grass / cave walking38Leafgreen inserted in the DS / DS Lite GBA slot
Turnback Cave Pillar 2Grass / cave walking38No special condition recorded
Turnback Cave Pillar 3Grass / cave walking36Time Night
Turnback Cave Pillar 3Grass / cave walking37No GBA cartridge inserted
Turnback Cave Pillar 3Grass / cave walking37Emerald inserted in the DS / DS Lite GBA slot
Turnback Cave Pillar 3Grass / cave walking37Firered inserted in the DS / DS Lite GBA slot
Turnback Cave Pillar 3Grass / cave walking37Leafgreen inserted in the DS / DS Lite GBA slot
Turnback Cave Pillar 3Grass / cave walking37No special condition recorded
Turnback Cave Before Pillar 1Grass / cave walking16Time Night
Turnback Cave Before Pillar 1Grass / cave walking18Emerald inserted in the DS / DS Lite GBA slot
Turnback Cave Before Pillar 1Grass / cave walking18Firered inserted in the DS / DS Lite GBA slot
Turnback Cave Before Pillar 1Grass / cave walking18Leafgreen inserted in the DS / DS Lite GBA slot
Turnback Cave Before Pillar 1Grass / cave walking18Poké Radar encounter
Turnback Cave Between Pillars 1 And 2Grass / cave walking26Time Night
Turnback Cave Between Pillars 1 And 2Grass / cave walking28Emerald inserted in the DS / DS Lite GBA slot
Turnback Cave Between Pillars 1 And 2Grass / cave walking28Firered inserted in the DS / DS Lite GBA slot
Turnback Cave Between Pillars 1 And 2Grass / cave walking28Leafgreen inserted in the DS / DS Lite GBA slot
Turnback Cave Between Pillars 1 And 2Grass / cave walking28No special condition recorded
Turnback Cave Between Pillars 2 And 3Grass / cave walking36Time Night
Turnback Cave Between Pillars 2 And 3Grass / cave walking38No GBA cartridge inserted
Turnback Cave Between Pillars 2 And 3Grass / cave walking38Emerald inserted in the DS / DS Lite GBA slot
Turnback Cave Between Pillars 2 And 3Grass / cave walking38Firered inserted in the DS / DS Lite GBA slot
Turnback Cave Between Pillars 2 And 3Grass / cave walking38Leafgreen inserted in the DS / DS Lite GBA slot
Turnback Cave Between Pillars 2 And 3Grass / cave walking38No special condition recorded
Turnback Cave After Pillar 3Grass / cave walking46Time Night
Turnback Cave After Pillar 3Grass / cave walking47No GBA cartridge inserted
Turnback Cave After Pillar 3Grass / cave walking47Emerald inserted in the DS / DS Lite GBA slot
Turnback Cave After Pillar 3Grass / cave walking47Firered inserted in the DS / DS Lite GBA slot
Turnback Cave After Pillar 3Grass / cave walking47Leafgreen inserted in the DS / DS Lite GBA slot
Turnback Cave After Pillar 3Grass / cave walking48No special condition recorded
03

Evolution family and Generation IV requirements

Dusclops regional evolution family
FromIntoPlatinum method
DuskullDusclopsLevel 37
DusclopsDusknoirTrade holding Reaper Cloth

Friendship evolution uses the original threshold of 220. Held-item trades need a compatible second game and system. Platinum uses special rocks, Mt. Coronet magnetic evolutions, learned-move requirements and Beauty rather than later replacement methods.

Evolution, forms and Pokédex completion

04

Original abilities, breeding and training

Dusclops Generation IV ability slots
AbilityOriginal slot
PressureRegular ability slot 1

Hidden Abilities did not exist in Generation IV. The table restores original ability slots where a species changed in later games; an ability’s modern behavior must not be assumed to match Platinum.

Dusclops breeding and training facts
PropertyValue
Gender ratio50% female / 50% male
Egg group(s)Amorphous
Base hatch cycles25
Experience growthFast
Base capture rate90 / 255 (not a percentage chance)
EV yield when defeatedDefense +1, Special Defense +1

The Solaceon Town Day Care supports breeding before the League. Undiscovered species cannot produce Eggs. Some baby forms require the matching incense on a parent, while trade evolutions still need the trade rather than only a Day Care level.

Platinum breeding, EV, IV and nature rules

05

Platinum level-up moves

Dusclops exact Platinum level-up learnset
LevelMove
1 / starting moveBind
1 / starting moveDisable
1 / starting moveFire Punch
1 / starting moveGravity
1 / starting moveIce Punch
1 / starting moveLeer
1 / starting moveNight Shade
1 / starting moveThunderPunch
6Disable
9Foresight
14Astonish
17Confuse Ray
22Shadow Sneak
25Pursuit
30Curse
33Will-O-Wisp
37Shadow Punch
43Mean Look
51Payback
61Future Sight

Every row uses the Platinum version group. Level 1 moves include starting and reminder moves; a later caught specimen need not already know every entry. Evolution timing affects which stage learns a move. Pastoria’s Move Reminder charges a Heart Scale.

06

Compatible Platinum TMs and HMs

Dusclops Platinum compatible machines
MachineMoveTypeCategory
TM01Focus PunchFightingPhysical
TM04Calm MindPsychicStatus
TM06ToxicPoisonStatus
TM10Hidden PowerNormalSpecial
TM11Sunny DayFireStatus
TM12TauntDarkStatus
TM13Ice BeamIceSpecial
TM14BlizzardIceSpecial
TM15Hyper BeamNormalSpecial
TM17ProtectNormalStatus
TM18Rain DanceWaterStatus
TM21FrustrationNormalPhysical
TM26EarthquakeGroundPhysical
TM27ReturnNormalPhysical
TM29PsychicPsychicSpecial
TM30Shadow BallGhostSpecial
TM31Brick BreakFightingPhysical
TM32Double TeamNormalStatus
TM39Rock TombRockPhysical
TM41TormentDarkStatus
TM42FacadeNormalPhysical
TM43Secret PowerNormalPhysical
TM44RestPsychicStatus
TM45AttractNormalStatus
TM46ThiefDarkPhysical
TM48Skill SwapPsychicStatus
TM49SnatchDarkStatus
TM56FlingDarkPhysical
TM57Charge BeamElectricSpecial
TM58EndureNormalStatus
TM61Will-O-WispFireStatus
TM63EmbargoDarkStatus
TM66PaybackDarkPhysical
TM68Giga ImpactNormalPhysical
TM70FlashNormalStatus
TM77Psych UpNormalStatus
TM78CaptivateNormalStatus
TM79Dark PulseDarkSpecial
TM80Rock SlideRockPhysical
TM82Sleep TalkNormalStatus
TM83Natural GiftNormalPhysical
TM85Dream EaterPsychicSpecial
TM87SwaggerNormalStatus
TM90SubstituteNormalStatus
TM92Trick RoomPsychicStatus
HM04StrengthNormalPhysical
HM06Rock SmashFightingPhysical

Platinum TMs are single-use: teaching one consumes that copy. HMs are reusable and require the Move Deleter to be forgotten. Defog is HM05 and Rock Climb is HM08; these are the Generation IV field moves, with their own badge requirements.

All Platinum TM/HM locations and field badges

07

Egg moves and Platinum Move Tutors

No Platinum Egg moves are recorded for this form.

Recorded Platinum tutor compatibility: Fire Punch, Ice Punch, Icy Wind, Mud Slap, Ominous Wind, Snore, Spite, Sucker Punch, ThunderPunch, Trick.

Tutor compatibility does not mean every listed technique comes from the same shard tutor. Starter ultimate moves, Draco Meteor and other special services have their own requirements.

Tutor locations, shard costs, special tutors and the Move Reminder

08

Related species and return to the Pokédex

Return to Dusclops in the illustrated Sinnoh Pokédex.

FIELD NOTE

Use Dusclops’s exact Platinum method and condition. Daily encounters, counterpart-game species, original evolution rules and external Egg requirements need separate collection plans.

References