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MARIO KART DS / REFERENCE

Course hazards, emblems & history

A reference to obstacles, custom emblems and notable features of Mario Kart DS.

Edition covered

Original Nintendo DS release. Nintendo Wi-Fi Connection ended on May 20, 2014; local wireless play is separate.

01

Course hazards

Obstacles and locations
HazardWhere to watch for it
Wooden boxesBreakable obstacles; also appear in Mission 2-1
Cheep Cheeps and SidesteppersCheep Cheep Beach; Cheep Cheeps also appear at Koopa Beach
Monty MolesPeach Gardens and Moo Moo Farm
Piranha PlantsMario Circuit
Pokeys and fireballsDesert Hills
Rocky Wrenches and Banzai BillsAirship Fortress
Chain ChompsPeach Gardens and GCN Luigi Circuit
FlamethrowersAirship Fortress and Bowser Castle
PinballsWaluigi Pinball
SwoopersN64 Banshee Boardwalk
TrafficShroom Ridge and GCN Mushroom Bridge
SnowmenDK Pass and N64 Frappe Snowland
Rolling bouldersN64 Choco Mountain
Rolling snowballsDK Pass
Walking treesLuigi’s Mansion
02

Custom emblems

The emblem editor lets you draw a design for your kart or use a preset. Emblems identify racers visually, and their shape on the vehicle depends on where the decal is placed.

03

Place in the series

Mario Kart DS established the familiar Shell, Banana, Leaf and Lightning Retro Cup set. It introduced Blooper, Bullet Bill and Triple Bananas as items, included R.O.B. as a racer, and brought Mission Mode to the series.

04

Development material

The source also documents prototype courses and unused assets. These are development material, separate from the released course and kart lists. Its explanations for why material was removed are not treated here as confirmed developer statements.