Fallout 4 adventure archiveFallout 4GUIDES
Fallout 4 / Supply lines

How to set up supply lines in Fallout 4 and share settlement resources

Unlock Local Leader, assign a provisioner and understand what linked workshops actually share.

Edition covered

Unmodded Fallout 4 base campaign, using standard non-Survival rules. PC publisher screenshots show the original game. Far Harbor, Nuka-World, Automatron, workshop DLC, Creation content and Fallout 4 VR are not required; DLC-specific differences are labeled. Survival has separate saving, travel, hunger and ammunition-weight rules.

Unlock Local Leader and own two settlements

The player approaches the Red Rocket station in third-person gameplay with the HUD visible.
The player approaches the Red Rocket station in third-person gameplay with the HUD visible.

Take the first rank of Local Leader, which requires Charisma six, and gain access to at least two settlement workshops. You also need a settler available for the route. Rank two is for additional construction options such as shops and crafting stations; it is not required just to establish the first supply line.

Assign a settler in workshop mode

Enter workshop mode at the starting settlement, highlight a suitable settler and choose the Supply Line command shown on screen. Select another allied settlement as the destination. The settler becomes a provisioner. Open the world map’s supply-line view afterward to confirm the connection instead of judging success by whether the character has visibly arrived.

Use shared components while crafting

Linked workshops contribute materials to construction and crafting, even though the remote junk does not appear as a retrievable stack in the local container. Existing weapons, apparel and stored buildings do not become freely accessible everywhere. If a particular rifle is in Sanctuary, travel there to collect it rather than searching every connected workshop’s weapon tab.

Build a connected network with practical limits

Connections can pass resources through the wider network, so every settlement does not need a separate direct line to every other one. Excess food and water can cover linked settlements’ needs, but beds and local defenses still need attention. Home Plate cannot join ordinary supply lines. Automatron robot provisioners require that expansion and are outside this base-game setup.

FIELD NOTE

Use ordinary settlers for your first route and equip provisioners sensibly if they will travel through dangerous areas.

Picture details

Game artwork belongs to its respective rights holders.

References