Colored gems and secret exits
Find the five colored gems and recognize entrances to the hidden Warp Room.
Original 1997 PlayStation release. The guides cover its movement, gem routes and Warp Rooms, not the 2017 N. Sane Trilogy remake. Coco is a story character here rather than a selectable campaign hero; remake time-trial relics are outside this guide.
Earn Blue and Yellow with separate runs
For the Blue Gem, finish Turtle Woods without breaking a single crate. Plan jumps over the boxes and avoid using a spin casually near them; this is a different visit from the crate-gem run. Plant Food's Yellow Gem instead rewards beating its level timer. Learn the river layout before trying that timed objective so you can choose a smooth line through the hazards rather than discovering them while the clock is running.
Use Air Crash for the Red Gem entrance
Before Air Crash's first jet-ski ride, jump across the floating crates toward the small platform to the right. That secret exit opens the alternate Snow Go entrance. Follow the extra Snow Go route to obtain its Red Gem. The jump between water crates needs careful landing alignment, so use Crash's shadow and pause your direction changes between hops. Keep this trip separate from an ordinary river clear.
Investigate The Eel Deal and Bee-Having

At The Eel Deal's early fork, investigate the right-hand Nitro-filled room. The apparent rear wall conceals the route to the Green Gem; take care through the explosives before testing it. Bee-Having hides the Purple Gem behind a staircase of unusual Nitro-looking boxes that can be jumped onto. These are specific secret objects, so do not generalize that exception to the ordinary Nitro crates scattered elsewhere in the game.
Return for the additional entrances
At the end of Bear Down, look back and cross the icy platforms toward the small island to unlock Air Crash's extra entrance. Un-Bearable's ending also invites a return toward Polar for Totally Bear. Other exits in Hangin' Out and Diggin' It open Totally Fly and Road to Ruin's extra entrance. Treat these as selected route pointers: identify the level and landmark, then consult the original walkthrough for the precise traversal.
A colored platform becomes solid after you collect its matching gem elsewhere; note its color for a later visit.
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