Resident Evil 0 adventure archiveResident Evil 0GUIDES
Resident Evil 0 / Rebecca and Billy

Resident Evil 0 rebecca and Billy: partner commands and ability differences

Choose the right character for herbs, chemicals, heavy objects and dangerous corridors.

Edition covered

The original Resident Evil 0 campaign and puzzle rules. All pictures show Capcom’s HD remaster on PC and are labeled accordingly. Remaster-only Wesker Mode is outside this original campaign guide.

Use Rebecca for mixing tasks

Billy aims down a train carriage while Rebecca stands nearer the camera in the HD remaster.
Billy aims down a train carriage while Rebecca stands nearer the camera in the HD remaster.

Rebecca can combine herb-related items and use her chemical mixing set. Give her ingredients before a puzzle requires them. Billy can use healing items but cannot perform Rebecca’s herb-mixing role.

Character comparison
TaskRebeccaBilly
Mix herbsCan combine herb-related itemsCannot perform herb mixing
Mix chemicalsUses the mixing setDoes not replace Rebecca’s set
Heavy object puzzleMay lack the required strengthCan push certain large objects
Combat resilienceMore vulnerableStronger combat choice

Use Billy for heavier physical work

Billy is stronger in combat and can move certain heavy objects. He is a practical choice for a dangerous newly opened corridor when equipment is otherwise equal. His strength does not remove the need for healing or careful ammunition use.

Partner settings
SettingBehaviorUseful situation
TeamPartner follows the main characterTraveling together
SoloCharacters move independentlyTwo-position puzzle
AttackPartner fires automaticallyA planned shared fight
IdlePartner does not attack automaticallyConserving ammunition or holding position

Set movement and attack behavior separately

Team or Solo changes whether the partner follows, while Attack or Idle changes automatic fighting behavior. Check both settings before a puzzle. Leaving the partner idle with a valuable weapon can also avoid unwanted ammunition use.

Respond when the partner is in danger

Both characters must survive. A separated partner may call for help when attacked, and ignoring that call can end the run. Leave a partner in a cleared room when possible and check health after every substantial encounter.

Useful tip

Both characters must survive.

References
Guide references
ReferenceWebsite
Resident Evil 0 publisher/storefrontstore.steampowered.com
Original in-game Player’s Manual 1 transcriptwww.evilresource.com
Original in-game Player’s Manual 2 transcriptwww.evilresource.com
Original GameCube puzzle walkthroughwww.neoseeker.com