Records of light & shadowThe Legend of Zelda: Twilight PrincessGUIDES
THE LEGEND OF ZELDA: TWILIGHT PRINCESS / EQUIPMENT

Equipment, weapons and key items

Where important tools enter the adventure, what they do, and when to revisit earlier obstacles.

Story and late-game spoilers.

Edition covered

Original GameCube and Wii releases; the Wii world is mirrored. HD differences are not covered.

8 items · one picture per entry · open a picture for full size.

Item directory

Gale Boomerang — The Legend of Zelda: Twilight Princess
Forest Temple

Gale Boomerang

Carries a small whirlwind and can target multiple points. Some devices need the wind effect rather than a direct weapon hit.

Hero's Bow — The Legend of Zelda: Twilight Princess
Goron Mines

Hero’s Bow

Enables accurate long-range shots. Later combinations such as bomb arrows expand its role; check ammunition before a ranged puzzle or fight.

Spinner — The Legend of Zelda: Twilight Princess
Arbiter’s Grounds

Spinner

Rides special tracks and interacts with matching mechanisms. Its uses are tied to designed surfaces, not unrestricted travel across the entire map.

Ball and Chain — The Legend of Zelda: Twilight Princess
Snowpeak Ruins

Ball and Chain

Breaks heavy ice and delivers powerful strikes. Leave space for its slow attack and return instead of using it like a fast sword swing.

Dominion Rod — The Legend of Zelda: Twilight Princess
Temple of Time

Dominion Rod

Controls appropriate statues. Study what the statue can reach and operate, rather than only what Link can reach himself.

Iron Boots — The Legend of Zelda: Twilight Princess
Weight and magnetic surfaces

Iron Boots

Their role extends beyond sinking underwater. Watch for heavy switches and magnetic routes where increased weight changes navigation.

Lantern — The Legend of Zelda: Twilight Princess
Light and fuel

Lantern

Useful in dark areas and particular obstacles. Carry fuel when exploring away from shops, and put it away when ordinary visibility is sufficient.

References