AOE3 AOE III Age of Empires 3 adventure archiveAge of Empires IIIGUIDES
Age of Empires III / Unit counters

Age of Empires III counters: infantry, cavalry and artillery

Read broad original-game matchups and keep valuable siege units protected.

Edition covered

The original 2005 PC game with eight base European civilizations and its Blood, Ice and Steel campaign. Publisher pictures are from the Complete Collection and show Asian Dynasties settings. Definitive Edition balancing, names and added civilizations are separate.

Read the unit class

Cavalry ride among domed buildings in an Asian Dynasties scene.
Cavalry ride among domed buildings in an Asian Dynasties scene.

Appearance can mislead: ranged cavalry and melee cavalry serve different purposes. Inspect the unit information and attack bonuses before committing an entire army to a matchup.

Broad matchups
ThreatUseful responseCaution
Melee cavalryAnti-cavalry infantry or ranged cavalryKeep counters near the protected units
Heavy infantryAppropriate light ranged infantryProtect from melee cavalry
Light ranged infantryMelee cavalryWatch for anti-cavalry support
ArtilleryFast cavalry or counter-artilleryAvoid unprotected approaches
BuildingsArtillery or strong siege attacksEscort against defenders

Combine complementary units

Heavy infantry can protect against cavalry while ranged support attacks infantry. The exact choice depends on civilization and age. Support the army's weaknesses rather than duplicating its strengths.

Army checks
CheckQuestionAdjustment
ScreenCan cavalry reach the back line?Position anti-cavalry support
RangeAre troops firing or walking?Improve spacing and targets
ProductionCan losses be replaced?Maintain resource income
ArtilleryAre guns deployed safely?Clear space and protect them
RetreatIs there a route out?Avoid fighting while surrounded

Screen artillery

Artillery needs space to deploy and protection from fast attackers. Move the screen with the guns. Do not leave artillery behind when the main army retreats.

Keep scouting production

An opponent can change composition while you react. Watch reinforcements rather than replacing the whole army after one unusual encounter. Maintain the economy that funds counter units.

Useful tip

An opponent can change composition while you react. Watch reinforcements rather than replacing the whole army after one unusual encounter. Maintain the economy that funds counter units.

References
Guide references
ReferenceWebsite
Age of Empires III publisher listingstore.steampowered.com
Microsoft original game manual, archived copymicrosoft.manymanuals.com