F-Zero X adventure archiveF-Zero XGUIDES
F-Zero X / Joker Cup, X Cup and Machine Unlocks

F-Zero X Joker Cup, X Cup and Machine Unlocks

Follow the trophy progression that opens the full Nintendo 64 roster and random courses.

Edition covered

Original 1998 Nintendo 64 game. The Japan-only 64DD Expansion Kit is outside this guide. Gallery screenshots show the original game running with Nintendo Switch Online borders.

Win cups rather than isolated races

The Jack Cup course card introduces Silence, shown with the Nintendo Switch Online frame.
The Jack Cup course card introduces Silence, shown with the Nintendo Switch Online frame.

Unlock progress follows overall cup victories. A first-place finish on one course is not enough if the final six-race total loses the championship, so track the standings after every race.

Unlock route
GoalRequirementResult
More machine rowsAccumulate cup-victory X marksExpands machine selection
Joker CupWin Jack, Queen and King on Standard or higherAdds another fixed cup
X CupWin the four fixed cups on ExpertAdds generated courses
Master difficultyComplete the Expert fixed-cup progressionAdds the hardest GP class

Open Joker through Standard victories

Win Jack, Queen and King Cups on Standard or higher to open Joker. Use the unlocked courses in Practice before attempting a full difficult cup run.

Clear Expert for X Cup and Master

Win Jack, Queen, King and Joker on Expert to reach the X Cup and Master difficulty. X Cup generates courses rather than supplying another fixed six-track set, so cautious reading of unfamiliar turns matters.

Progress checklist
CheckMeaningNext action
Course win onlyNot necessarily a cup victoryFinish the six-race championship
Standard cup missingJoker path incompleteWin the remaining starting cup
Expert cup missingX Cup path incompleteFinish all four fixed cups
Unfamiliar Joker courseHigh retirement riskPractice before a full attempt

Track machine rows with victory marks

Cup victories add X marks at their difficulty levels and unlock additional machine rows. The game starts with six machines and expands to 30, making trophy progress a clearer target than repeating the same already-completed event.

References
Guide references
ReferenceWebsite
Nintendo instruction manualwww.nintendo.com
Firsthand unlock and machine referencegamefaqs.gamespot.com