Mario Kart Double Dash cups and all 16 tracks
See the original track order and the unusual lap counts.
Edition covered
Original GameCube release. Course remakes and item behavior from later Mario Kart games are excluded.
Learn each four-course cup

Mushroom, Flower, Star and Special each contain four tracks. Cup points reward consistency across the full set, so practice the course that most often breaks a strong run.
| Cup | First two tracks | Final two tracks |
|---|---|---|
| Mushroom | Luigi Circuit; Peach Beach | Baby Park; Dry Dry Desert. |
| Flower | Mushroom Bridge; Mario Circuit | Daisy Cruiser; Waluigi Stadium. |
| Star | Sherbet Land; Mushroom City | Yoshi Circuit; DK Mountain. |
| Special | Wario Colosseum; Dino Dino Jungle | Bowser’s Castle; Rainbow Road. |
Account for unusual race structures
Baby Park runs seven short laps and Wario Colosseum runs two long laps. All Cup Tour combines all sixteen tracks rather than adding new courses.
| Course or mode | Distinctive feature | Preparation |
|---|---|---|
| Baby Park | Seven short laps | Expect frequent traffic and items. |
| Wario Colosseum | Two long laps | Learn the long sequence of turns. |
| Mushroom City | Road traffic and junctions | Read the road before committing. |
| All Cup Tour | Sixteen tracks | Luigi Circuit starts; Rainbow Road ends. |
Practice hazards before shortcuts
Traffic, moving obstacles and narrow edges create different failure costs. A safer line that avoids a crash often beats a shortcut you only land occasionally.
Use Time Trial for route practice
Time Trial removes the Grand Prix pack and gives you a repeatable course. Use it to learn drift exits, then bring that line back into a race with items.
Traffic, moving obstacles and narrow edges create different failure costs. A safer line that avoids a crash often beats a shortcut you only land occasionally.
References
| Reference | Website |
|---|---|
| Super Mario Wiki: Double Dash reference | www.mariowiki.com |
