Pikmin: Completion & Challenge Mode
Understand the deadline, endings and extra mode. Contains ending spoilers.
Required parts
Escaping requires the 25 specific mandatory parts; collecting any 25 is not enough. The ship-part directory labels the five optional pieces.
Full restoration
Recover all 30 parts within the time limit for the best outcome. The Final Trial opens after the other 29 parts are returned.
Challenge Mode
This separate mode focuses on raising as many Pikmin as possible in one day. It is a different goal from repairing the ship.
The original 2001 Nintendo GameCube game. Wii and Nintendo Switch editions have control and gameplay differences; this guide follows the GameCube adventure.
Track parts and preparations together
The part checklist tells you what remains, but a daily plan should also include bridges, cleared hazards and squad development. A day that creates a dependable route can be useful even without another part added to the Dolphin. Note where the next target is and what currently blocks it. That gives tomorrow’s expedition a concrete starting task instead of another trip spent rediscovering the obstacle.
Reserve time for the return
Begin recalling workers before the final moments of daylight, especially after dividing the group between carrying and preparation. Check the routes used during the day and make sure no group was left on a finished task. Protecting the squad makes later part hunts easier. A completion attempt succeeds through repeated manageable days, rather than one ambitious day that recovers an object but loses the workers needed for tomorrow.
References
Covered edition: The original 2001 Nintendo GameCube game. Wii and Nintendo Switch editions have control and gameplay differences; this wiki follows the GameCube adventure.


