Super Mario Galaxy 2: Cloud Mario, Rock Mario, Spin Drill and Yoshi fruit
How to use Galaxy 2’s new power-ups and Yoshi’s Dash Pepper, Blimp Fruit and Bulb Berry without wasting their effects.
Original 2010 Wii release. Star totals and Banktoad instructions here follow Wii; the 2025 Nintendo Switch edition changes the final Star Bit requirement to Star Bits on hand.
7 items · one picture per entry · open a picture for full size.
Power-ups & Yoshi

Cloud Flower
A Cloud Flower supplies three small clouds that can become platforms when you spin.

Rock Mushroom
The Rock Mushroom lets Mario become a rolling boulder with a shake of the Wii Remote.

Spin Drill
The Spin Drill sends Mario through suitable ground to emerge on the opposite side.


Blimp Fruit
How to use Galaxy 2’s new power-ups and Yoshi’s Dash Pepper, Blimp Fruit and Bulb Berry without wasting their effects.

Dash Pepper
How to use Galaxy 2’s new power-ups and Yoshi’s Dash Pepper, Blimp Fruit and Bulb Berry without wasting their effects.

Bulb Berry
How to use Galaxy 2’s new power-ups and Yoshi’s Dash Pepper, Blimp Fruit and Bulb Berry without wasting their effects.
Quick notes
- Make three platforms with Cloud Mario. A Cloud Flower supplies three small clouds that can become platforms when you spin.
- Line up a Rock Mario roll. The Rock Mushroom lets Mario become a rolling boulder with a shake of the Wii Remote.
- Check the other side before drilling. The Spin Drill sends Mario through suitable ground to emerge on the opposite side.
- Match Yoshi’s fruit to the route. Dash Peppers create a fast red Yoshi for steep runs.
On cloud routes, keep one charge in reserve for a missed landing whenever the level allows it.
Picture details
Game artwork belongs to its respective rights holders.
