The Legend of Zelda: The Minish Cap: where to find
Dungeon tools and other important equipment locations.
Gust Jar — Deepwood Shrine

The Gust Jar is the main item treasure in Deepwood Shrine, the first dungeon in Minish Woods. It clears obstacles, controls lily pads and is needed against the Big Green Chuchu. Enter the shrine while Minish-sized after visiting Minish Village.
Cane of Pacci — Cave of Flames

Explore the Cave of Flames on Mount Crenel. Defeat the group of Spiny Chuchus guarding the item room to obtain the Cane of Pacci. Its flipping bolts and charged ground holes open routes through the dungeon and help defeat Gleerok.
Mole Mitts — Fortress of Winds

The Mole Mitts are the item treasure in the Fortress of Winds, reached through the Wind Ruins beyond Castor Wilds. They break through soft barriers and open sealed cave entrances. Keep them ready for the dungeon boss, Mazaal.
Roc’s Cape — Palace of Winds

Find Roc’s Cape in the Palace of Winds above the clouds. Its jumping and gliding ability is essential for navigating the aerial platforms and fighting the Gyorg Pair. Return to older areas afterward to check ledges that ordinary movement could not reach.
Flippers — the library elder’s trial

After the Fortress of Winds, speak to the Minish at Lake Hylia, then visit Hyrule Town’s reopened library. Return the overdue books from Julietta, Dr. Left and Mayor Hagen to Maggie. Shrink, climb the restored bookshelf route to Librari, and complete his underground trial to receive the Flippers.
Summaries written for this guide. Artwork and screenshots © Nintendo.
