F-Zero GX / Pilots and Story Rivals
F-Zero GX Pilots and Story Rivals
Identify Captain Falcon's rivals and the machines tied to the GX story.
Edition covered
Original 2003 GameCube release. Covers GX Grand Prix, Story and garage systems; arcade AX features are distinguished from unlocks available inside GX. Some gallery screens use Japanese text.
6 characters · one picture per entry · open a picture for full size.
Pilots and Story Rivals
Quick notes
- Use Blue Falcon as the Story baseline. Story missions place Captain Falcon in Blue Falcon.
- Goroh tests controlled speed. Samurai Goroh's canyon challenge combines a race with environmental hazards.
- Recognize the major antagonists. Black Shadow and Deathborn drive the late-story conflict.
- Separate character preference from race setup. Pilot identity, machine characteristics and custom-machine configuration are different choices.
Separate character preference from race setup
| Mode | What it teaches | Use before |
|---|---|---|
| Practice | Course layout and steering | A new Grand Prix cup |
| Time Attack | Clean lap and boost planning | Chasing consistent pace |
| Grand Prix | Traffic and cumulative results | Higher cup difficulties |
| Story | Blue Falcon under special objectives | Hard and Very Hard retries |
References
| Reference | Website |
|---|---|
| Nintendo game overview | www.nintendo.com |
| Original Nintendo manual scan | www.gamingalexandria.com |
| Firsthand GX mechanics reference | kb.speeddemosarchive.com |






