F-Zero GX Guide
2003 ยท RacingBox art

Game guides
| Guide | What you will find |
|---|---|
Boost, Energy and Cornering | Build a repeatable racing line before spending the entire energy meter. |
Diamond Cup, Master and AX Unlocks | Follow the GX cup progression and remember to visit the shop. |
Story Mode Chapters and Objectives | Prepare for capsules, survival races and Falcon's late-story duels. |
Garage and Custom Machines | Compare body, cockpit and booster parts without relying on letter grades alone. |
Pilots and Story Rivals | Identify Captain Falcon's rivals and the machines tied to the GX story. |
At a glance
| Focus | What to know |
|---|---|
| Save energy for survival | Boosting and collisions use the same meter. |
| Buy unlocked content | Tickets and the F-Zero Shop control many unlocks. |
| Practice the mission objective | Story chapters test more than ordinary lap speed. |
Characters Character guide โ
| Character | Role | At a glance |
|---|---|---|
| Captain Falcon | Blue Falcon | Story protagonist and balanced starting racer. |
| Samurai Goroh | Fire Stingray | Falcon's rival and a Story-mode opponent. |
| Jody Summer | White Cat | Pilot involved in the rescue chapter. |
| Black Shadow | Black Bull | Major antagonist and heavy-machine rival. |
| Deathborn | Dark Schneider | A central late-story opponent. |
| Michael Chain | Wild Boar | Leads the gang encountered in Story mode. |
Quick answers
| Topic | Go straight to |
|---|---|
| Boost, Energy and Cornering | Separate acceleration from boosting โ |
Pictures All pictures โ
References
| Reference | Website |
|---|---|
| F-Zero GX: game and edition overview | www.nintendo.com |
Boost, Energy and Cornering
Diamond Cup, Master and AX Unlocks
Garage and Custom Machines