Splatoon 1 Wii U adventure archiveSplatoonGUIDES
Splatoon / weapons and ink movement

Splatoon weapons and ink movement

Compare original weapon families and the ink habits used in Hero Mode.

Edition covered

Original 2015 Wii U Splatoon. Official online play ended in April 2024; Hero Mode and local Battle Dojo remain offline features. Multiplayer weapons and modes are described as an original-game reference. Salmon Run, dualies and later-game movement abilities are outside this edition.

7 items · one picture per entry · open a picture for full size.

weapons and ink movement

Roller in Splatoon
Broad close-range coverage

Roller

Original-game example: Splat Roller.

Reference

Brush in Splatoon
Fast close-range ink strokes

Brush

Original-game example: Inkbrush.

Reference

Quick notes

  • Human and squid forms solve different problems. Shoot in humanoid form, then swim in your own ink to move and replenish the tank.
  • Weapons trade reach against coverage. Shooters, rollers and chargers ask for different aiming and positioning.
  • The normal campaign centers on the Hero Shot. Standard Hero Mode uses the Hero Shot and its campaign upgrades.
  • Paint an escape route before fighting. A strip of friendly ink gives you somewhere to refill and retreat.

Human and squid forms solve different problems

Ink actions
ActionPurposeLimitation
Fire the main weaponAttack or paint surfacesConsumes ink
Swim in friendly inkMove and refillNeeds an inked surface
Climb an inked wallGain heightRequires a suitable vertical surface
Throw a sub weaponAttack or control a spaceUses a large share of the tank
Cross enemy inkReach a destinationSlows and threatens the Inkling
References
Guide references
ReferenceWebsite
Nintendo original Splatoon manualwww.nintendo.com
Nintendo: local Battle Dojo setupen-americas-support.nintendo.com
Nintendo: Wii U online-service statusen-americas-support.nintendo.com
Original Splatoon game referencesplatoonwiki.org
Detailed topic referencesplatoonwiki.org