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POKÉMON BLACK 2 / WHITE 2 / POKÉDEX

Shuckle in Pokémon Black 2 and White 2: locations, stats and moves

Find Shuckle’s Black 2/White 2 locations, Generation V Bug/Rock typing, base stats, historical abilities, evolution requirements and sequel learnsets.

Edition covered

Nintendo DS sequels; not the original Black and White story.

01

Generation V identity and base stats

Shuckle is Unova #232 and National #213. Its Black 2/White 2 typing is Bug / Rock. These figures describe its standard Generation V form on the original Nintendo DS cartridges. Later Fairy typing and later stat increases are excluded.

The picture shows the standard Generation V form; gender, seasonal or alternate battle forms may look different.

Shuckle
Shuckle: standard Generation V form, Unova #232.
Shuckle Generation V base stats
StatBase value
HP20
Attack10
Defense230
Sp. Atk10
Sp. Def230
Speed5
Total505
02

Where to obtain it in Black 2 and White 2

Check the version, area and encounter method before travelling. A gift, trade, Hidden Grotto or stationary interaction is different from ordinary grass. Level ranges combine matching recorded slots under the same condition.

The following records use only Black 2 and White 2. Seasons and special requirements remain separate. Postgame areas require the appropriate story access; these records do not imply every location is open on a fresh save.

Encounter methods · Legendary and event requirements · Gifts, fossils and trades

Shuckle recorded Black 2 and White 2 encounters
Location / areaVersionMethodLevelCondition
Seaside Cave B1FBlack 2Grass / cave walking41No special condition recorded
Seaside Cave B1FWhite 2Grass / cave walking41No special condition recorded
03

Evolution family and Generation V requirements

Shuckle has no evolution within the Black 2/White 2 regional roster. Form changes are separate from evolution; evolutions added in later generations do not occur on these cartridges.

Forms and collection requirements

04

Abilities, breeding and training reference

Shuckle Generation V ability slots
AbilitySlot / availability
SturdyRegular ability slot 1
GluttonyRegular ability slot 2
ContraryHidden slot; use a documented source for availability

A Hidden Ability slot does not guarantee an ordinary wild specimen. Hidden Grottos, specific sequel gifts, historical Dream World / Dream Radar access and external specimens have different requirements. Some Generation V slots, including the Unova starter Hidden Abilities and Litwick-line Shadow Tag, were never officially released in that generation.

Shuckle breeding and training facts
PropertyValue
Gender ratio50% female / 50% male
Egg group(s)Bug
Base hatch cycles20
Experience growthMedium Slow
Base capture rate190 / 255 (not a percentage chance)
EV yield when defeatedDefense +1, Special Defense +1

The Route 3 Day Care is reached after the Hall of Fame in the sequels. Undiscovered species cannot produce Eggs. Baby forms that require an incense need the correct held item on a parent; breeding an evolved parent does not always yield its earliest Pokédex stage.

Sequel breeding, EV, IV and nature rules

05

Black 2 and White 2 level-up moves

Shuckle sequel level-up learnset
LevelMove
1 / starting moveBide
1 / starting moveConstrict
1 / starting moveRollout
1 / starting moveWithdraw
5Encore
9Wrap
12Struggle Bug
16Safeguard
20Rest
23Rock Throw
27Gastro Acid
31Power Trick
34Shell Smash
38Rock Slide
42Bug Bite
45Guard Split
45Power Split
49Stone Edge

Every row is filtered to the Black 2/White 2 version group. Level 1 entries include starting or reminder moves; a later caught specimen need not know every listed move. Evolution timing changes which form learns a move. The Move Reminder charges a Heart Scale.

06

Compatible TMs and HMs

Shuckle sequel compatible machines
MachineMoveTypeCategory
TM06ToxicPoisonStatus
TM09VenoshockPoisonSpecial
TM10Hidden PowerNormalSpecial
TM11Sunny DayFireStatus
TM17ProtectNormalStatus
TM20SafeguardNormalStatus
TM21FrustrationNormalPhysical
TM23Smack DownRockPhysical
TM26EarthquakeGroundPhysical
TM27ReturnNormalPhysical
TM28DigGroundPhysical
TM32Double TeamNormalStatus
TM34Sludge WavePoisonSpecial
TM36Sludge BombPoisonSpecial
TM37SandstormRockStatus
TM39Rock TombRockPhysical
TM42FacadeNormalPhysical
TM44RestPsychicStatus
TM45AttractNormalStatus
TM48RoundNormalSpecial
TM69Rock PolishRockStatus
TM70FlashNormalStatus
TM71Stone EdgeRockPhysical
TM74Gyro BallSteelPhysical
TM76Struggle BugBugSpecial
TM78BulldozeGroundPhysical
TM80Rock SlideRockPhysical
TM87SwaggerNormalStatus
TM90SubstituteNormalStatus
TM94Rock SmashFightingPhysical
HM04StrengthNormalPhysical

Compatibility uses Black 2/White 2 learnset records. Machine numbers and move data match Generation V, while acquisition locations must come from the sequel guide. Sequel TM95 is obtainable; the original BW Lock Capsule restriction does not apply. HMs need the Move Deleter to be removed.

All sequel TM/HM locations

07

Egg moves and sequel Move Tutors

Recorded Black 2/White 2 Egg moves: Acid, Acupressure, Final Gambit, Helping Hand, Knock Off, Mud Slap, Rock Blast, Sand Tomb, Sweet Scent.

Recorded Black 2/White 2 tutor compatibility: After You, Bind, Bug Bite, Earth Power, Gastro Acid, Helping Hand, Knock Off, Sleep Talk, Snore, Stealth Rock.

Tutor compatibility does not mean every move is taught by a shard tutor. Starter ultimate moves, pledge moves and species-specific services have their own conditions.

Tutor cities, shard colours, reminders and special move services

08

Related species and return to the Pokédex

Return to Shuckle in the illustrated regional Pokédex.

    FIELD NOTE

    Use Shuckle’s Black 2 or White 2 method and condition. Version-specific catches, postgame breeding and historical distribution requirements need their own collection plan.

    References