Super Mario Bros.: The Lost Levels / Worlds and warps
Super Mario Bros.: The Lost Levels Worlds and warps: World 9 and the eight-clear requirement
Separate the two bonus-world unlock systems.
Edition covered
Original 8-bit Japanese Super Mario Bros. 2 rules. Super Mario All-Stars changes bonus-world access and lives; Super Mario Bros. Deluxe omits the bonus worlds.
World 9 requires an unwarped clear

Complete all 32 standard levels without using a forward or backward Warp Zone. A shortcut invalidates that run’s requirement.
| Group | Access | Original rule |
|---|---|---|
| Worlds 1–8 | Start the game | 32 standard levels |
| World 9 | Clear 1–8 with no Warp Zones | One-life bonus loop |
| Worlds A–D | Eight main clears | Hold A when pressing Start |
| Warp destinations | Enter a Warp Zone pipe | May move backward |
World 9 grants one life in the original
It loops after completion until the player loses that life. The All-Stars remake handles the life reserve differently.
| Goal | Avoid | Verify |
|---|---|---|
| World 9 | Any Warp Zone | All standard levels completed |
| Worlds A–D | Using remake requirements | Eight title-screen stars |
| Maintain current progress | Unknown backward pipe | Destination number |
| Compare an All-Stars guide | Assuming identical rules | Edition before following instructions |
Worlds A–D require eight main clears
The title-screen stars record clears. After earning eight, hold A and press Start to enter the extra worlds in the original version.
Backward warps can erase progress
Some Warp Zones send the hero to earlier worlds. Read the destination instead of assuming every pipe is a shortcut.
References
| Reference | Website |
|---|---|
| Nintendo original game information | www.nintendo.com |
| Edition-specific mechanics reference | www.mariowiki.com |
