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Gothic / Characters

Gothic companions, camp leaders and useful contacts

Identify the people, factions or battlefield roles used throughout this guide.

Edition covered

The original 2001 Gothic and its Valley of Mines campaign. Pictures show the original game, not Gothic Remake. Community patches, overhaul mods and the console Classic release can change controls or details beyond this guide.

11 characters · one picture per entry · open a picture for full size.

Selected reference directory

Diego in Gothic
Old Camp contact

Diego

Introduces the protagonist to the Colony and helps with early development.

Reference

Lester in Gothic
Brotherhood contact

Lester

A novice in the Swamp Camp who helps the newcomer find his way.

Reference

Gorn in Gothic
New Camp ally

Gorn

A mercenary associated with the New Camp.

Reference

Lee in Gothic
Mercenary leader

Lee

Commands the New Camps mercenaries.

Reference

Xardas in Gothic
Necromancer

Xardas

Becomes an important source of knowledge later in the story.

Reference

Camp authorities

More characters

  • Cor Kalom — Brotherhood · Alchemist and important quest contact

Quick notes

  • Meet the recurring allies. Diego, Gorn, Lester and Milten recur through the original game's story.
  • Distinguish rulers from teachers. A camp leader controls access or story decisions, while a teacher may provide the actual attribute or talent training.
  • Return when the chapter changes. Characters can move, gain new dialogue or change their role after major events.
  • Keep the remake separate. The screenshots and names here refer to the original Gothic.
Useful tip

The screenshots and names here refer to the original Gothic. New dialogue, staging or quest changes from Gothic Remake are not evidence for how the 2001 game progresses.

References
Guide references
ReferenceWebsite
Publisher game and edition listingstore.steampowered.com
Original English manualbin.gothicarchive.org
Gothic chapter and quest referencemikesrpgcenter.com