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Super Paper Mario / Pixls

Super Paper Mario Pixls: abilities, locations and optional unlocks

Match every obstacle type to a Pixl and find the optional allies.

Edition covered

Original Wii edition with sideways Wii Remote platforming and pointer-based Tippi hints. Gallery images include Japanese interface text.

A selected Pixl adds an ability to the current hero

Mario speaks to a resident with Pixl companions nearby.
Mario speaks to a resident with Pixl companions nearby.

Tippi remains the information companion while another Pixl provides an active field skill. Change that active Pixl when the obstacle changes.

Main-story Pixls
PixlAbilityFirst area
ThoreauGrab and throwMount Lineland
BoomerExplosive blastGloam Valley
SlimTurn sidewaysMerlee’s Mansion
ThudleyGround PoundThe Tile Pool
CarrieRide a protective platformFort Francis
FleepFlip paper tears and stunPlanet Blobule
CudgeHammerGap of Crag
DottieShrink the heroFloro Caverns

Early Pixls teach the adventure’s puzzle language

Thoreau grabs and throws, Boomer breaks cracked surfaces, and Slim slips through narrow spaces. Standing still with Slim also avoids many hazards.

Optional Pixls
PixlRequirementBenefit
BarryReturn after rescuing Tippi from FrancisBarrier and projectile counter
DashellDefeat Wracktail in Flipside PitFaster travel
PiccoloComplete the town trading questMusical ability and special blocks
TiptronBuy from Francis after the storyReplaces Tippi’s inspection function

Later Pixls open specialized paths

Fleep handles paper-like tears, Cudge breaks heavy yellow blocks, and Dottie makes tiny doors usable. These are distinct from Mario’s dimensional flip.

Four optional choices have separate requirements

Barry waits after Tippi’s rescue, Dashell is a Pit reward, Piccolo follows a town errand chain, and Tiptron is a post-story purchase from Francis.

References
Guide references
ReferenceWebsite
Nintendo game information or original manualcsassets.nintendo.com
Super Mario Wiki game referencewww.mariowiki.com