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Dungeon Siege / Magic & healing

Dungeon Siege Nature Magic, Combat Magic, potions and unconsciousness

Keep the party alive by distinguishing healing, mana and the different states of defeat.

Edition covered

The original 2002 Kingdom of Ehb campaign. Publisher images depict Dungeon Siege. Legends of Aranna, the separate multiplayer world and Dungeon Siege II use different content or systems and are outside this guide.

Give healing a dedicated user

Characters and a packmule stand near a large skull in an icy cavern.
Characters and a packmule stand near a large skull in an icy cavern.

Nature Magic offers healing tools that support sustained exploration. Keep the healer equipped with an appropriate spell and enough mana rather than assuming all spellcasters perform the same job.

Magic and supplies
ResourceUseLimitation
Nature MagicHealing and support spellsNeeds the appropriate skill and mana
Combat MagicOffensive and other combat spellsNeeds the appropriate skill and mana
Health potionRestores healthDoes not refill spellcasting mana
Mana potionRestores manaDoes not directly replace lost health

Manage both potion types

Health and mana solve different shortages. A caster with full health and empty mana may be unable to supply the healing that the rest of the party needs.

Health states
StateWhat changesResponse
HealthyNormal actionsMaintain formation
WoundedLower remaining healthHeal before another heavy hit
UnconsciousCannot act or drink normallyUse a conscious ally to help
DeadRequires resurrectionSecure the area and recover equipment

Unconscious is different from dead

An unconscious character cannot act normally but can recover with time or help while other humanoid party members remain active. A dead character needs resurrection and can leave equipment on the ground.

Protect the recovery attempt

Dragging the entire party farther into combat while one member is down often turns a recoverable problem into a collapse. Stop nearby threats before collecting scattered equipment or attempting resurrection.

Useful tip

Dragging the entire party farther into combat while one member is down often turns a recoverable problem into a collapse. Stop nearby threats before collecting scattered equipment or attempting resurrection.

References
Guide references
ReferenceWebsite
Dungeon Siege publisher listingstore.steampowered.com
Gas Powered Games publisher manualstore.steampowered.com