Dungeon Siege party size, packmules, formations and combat orders
Organize up to eight members without letting pathfinding expose the weakest characters.
Edition covered
The original 2002 Kingdom of Ehb campaign. Publisher images depict Dungeon Siege. Legends of Aranna, the separate multiplayer world and Dungeon Siege II use different content or systems and are outside this guide.
Eight slots include storage animals

The maximum party has eight members, and packmules occupy positions in that total. A first party benefits from combat and healing coverage before spending several slots on carrying capacity.
| Position | Good occupant | Reason |
|---|---|---|
| Front | Melee specialist | Absorbs initial enemy attention |
| Middle | Secondary fighter or flexible ally | Can support either side |
| Rear | Nature or Combat mage | Preserves casting room |
| Protected rear | Packmule | Storage does not replace a combat role |
Assign front and rear positions
Put durable melee characters toward the front and protect mages and packmules behind them. Recheck the formation after adding a recruit because portrait order can affect who reaches trouble first.
| Action | When useful | Check |
|---|---|---|
| Recruit | A role is missing | Skill levels and hiring price |
| Buy packmule | Loot space is limiting progress | Remaining party slots |
| Dismiss | Replacing an unhelpful member | Transfer valuable inventory first |
| Regroup | After pursuit or a bottleneck | Every portrait has reached safety |
Pause at narrow passages
The group may spread out while crossing a bridge or doorway. Stop and issue controlled movement if a rear character starts taking a shorter but dangerous route.
Choose behavior for the situation
Aggressive pursuit can pull characters into another enemy group. Use movement and attack behavior deliberately, then regroup after a fight rather than leaving the party scattered across several rooms.
Aggressive pursuit can pull characters into another enemy group. Use movement and attack behavior deliberately, then regroup after a fight rather than leaving the party scattered across several rooms.
References
| Reference | Website |
|---|---|
| Dungeon Siege publisher listing | store.steampowered.com |
| Gas Powered Games publisher manual | store.steampowered.com |
