Zelda II adventure archiveZelda II: The Adventure of LinkGUIDES
Zelda II: The Adventure of Link / beginner guide: levels, swordplay and recovery

Zelda II beginner guide: levels, swordplay and recovery

Plan experience upgrades, use towns and learn the two sword techniques.

Edition covered

International NES cartridge rules. The earlier Japanese Famicom Disk System version has different experience and presentation rules.

Choose useful level gains

Link jumps across a side-scrolling desert encounter.
Link jumps across a side-scrolling desert encounter.

Attack, Magic and Life each rise to level 8 in the international NES game. Attack improves sword damage, Magic lowers spell costs and Life reduces damage taken. A cancelled upgrade lets experience accumulate toward another category.

Experience choices
CategoryEffectUseful priority
AttackStronger sword hitsShorter enemy fights
MagicCheaper spellsMore Life and traversal casts
LifeLess damage receivedGreater room for combat mistakes
Unspent experienceProgress toward the next levelSpend before a risky final life

Practice defense before trading hits

Link’s shield blocks suitable projectiles at his standing or crouching height. Ironknuckles change their guard, so vary attack height and strike while landing instead of repeatedly attacking a raised shield.

Combat and recovery
SituationActionReason
Low projectileCrouch with shield facing itMatch shield height
Ironknuckle guardVary jump and attack timingExpose its unguarded side
Enemy below LinkUse downward thrustAttack during descent
Town reachedRestore health and magicPrepare for the next route

Use towns as recovery stops

Women in towns offer health or magic recovery inside their houses. Refill both before a palace; the Life spell consumes the same magic reserve needed for required traversal spells.

Learn the two thrusts

Mido teaches the downward thrust after Link reaches the swordsman’s house with Jump. Darunia teaches the upward thrust. Both extend sword coverage without spending magic every time they are used.

References
Guide references
ReferenceWebsite
Nintendo instruction bookletwww.nintendo.co.jp
Palaces and progression referencewww.zeldadungeon.net