KOTOR 2 KotOR II The Sith Lords adventure archiveStar Wars Knights of the Old Republic II: The Sith LordsGUIDES
Star Wars Knights of the Old Republic II: The Sith Lords / Influence & training

KOTOR 2 influence guide: companions and Jedi training

Understand influence checks and identify the five companions who can gain Jedi training in the original campaign.

Edition covered

The original The Sith Lords campaign, first released on Xbox in 2004 and PC in 2005. Images are original PC publisher screenshots. Restored Content Mod additions, altered recruitment mods and the MMO are outside these guides.

Influence measures a relationship, not a universal approval score

A party with lightsabers and a droid faces an enemy in a grassy settlement.
A party with lightsabers and a droid faces an enemy in a grassy settlement.

Different companions react differently to the same kind of action. Influence can unlock personal conversations, and sufficiently low influence can also satisfy certain checks. A light-side choice is therefore not a guaranteed influence gain with every observer. Watch the named notification and follow the companion’s own dialogue.

Reading influence feedback
ObservationMeaningUseful next step
Influence gained notificationThat companion reacted positivelyReturn to personal conversation later
Influence lost notificationThat companion reacted negativelyDo not assume all story access is permanently lost
An influence check failsThe current relationship does not meet that checkLook for additional relevant interactions
Dialogue stalls without a checkA separate trigger may be missingReview locations, earlier conversations and story progress

Follow the companion-specific training route

Atton, Bao-Dur, Handmaiden, Disciple and Mira can add a Jedi class through their individual stories. The table gives the destination class and a route clue, not one shared numerical threshold. Training depends on conversations and other conditions as well as influence.

Companions with optional Jedi training
CompanionJedi classRoute clue
AttonJedi SentinelInvestigate his past on Nar Shaddaa and discuss it
Bao-DurJedi GuardianDevelop his relationship and personal conversations
HandmaidenJedi GuardianProgress sparring and personal-history conversations
DiscipleJedi ConsularDiscuss his past and former Jedi training
MiraJedi SentinelDiscuss her awareness of life, then revisit the Nar Shaddaa lesson location

Return to the relevant place when the story requires it

Atton’s background involves a Nar Shaddaa discovery, while Mira’s training connects to the place where Kreia teaches the Exile to listen to the moon. If a conversation stops progressing, check for the missing scene or location before trying unrelated dialogue repeatedly.

Develop the character you have while pursuing training

A companion remains useful before becoming a Jedi. Give Atton a working weapon style, keep Bao-Dur’s technical skills useful and equip reserves for their solo sections. Our recommendation is to preserve a save before a training conversation and compare the available level-up choices afterward.

References
Guide references
ReferenceWebsite
Influence systemstrategywiki.org
Atton conversation and trainingstrategywiki.org
Bao-Dur personal dialoguestrategywiki.org
Disciple personal dialoguestrategywiki.org
Mira training routestrategywiki.org
Companion class referenceen.wikipedia.org