Weapons and survival: Leon's firepower, Claire's flexibility
Give each weapon a role and keep healing, ammunition, and inventory space in balance.
Original 1998 PlayStation release. The DualShock reissue, later ports, and 2019 remake have edition-specific additions.
14 items · one picture per entry · open a picture for full size.
Item directory

Shotgun
Leon's pump-action shotgun: strong at close range against groups of zombies and Lickers.

Bow Gun
Claire's crossbow fires a spread of bolts, useful for hitting several enemies at once.

Grenade Launcher
Claire's heavy weapon; switch between grenade, acid and flame rounds to suit the enemy.

Leon’s handgun
Leon's starting VP70 pistol; a weapon part upgrades it to three-round burst fire.

Claire’s handgun
Claire's starting Browning HP pistol, her dependable backup weapon.

Magnum
Leon's Desert Eagle magnum deals heavy damage per shot; save it for bosses.

Spark Shot
Claire's electrical weapon fires a short-range stream of current.

Knife
Both survivors start with a combat knife; it saves ammunition but is risky against fast enemies.

Acid Rounds
Grenade-launcher ammunition that deals strong damage to tough creatures.

Flame Rounds
Grenade-launcher ammunition that sets targets alight, especially effective against plant enemies.

Green Herb
Restores some health; combine herbs to make stronger mixtures.

Red Herb
Does nothing alone, but mixed with a green herb it creates a full-strength recovery.

Blue Herb
Cures poison; adding it to a mixture includes the cure.

Mixed Herb (G+R+B)
Restores all health and cures poison in one inventory slot.
Quick notes
- Plan around character equipment. Shotgun: inventory or game-object image from the original Resident Evil 2.
- Use powerful shots where they matter. Magnum: inventory or game-object image from the original Resident Evil 2.
- Combine recovery sensibly. Green Herb: inventory or game-object image from the original Resident Evil 2.
Take a stronger weapon into unfamiliar danger, then return it to storage when routine exploration resumes.
Picture details
Game artwork belongs to its respective rights holders.
