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Sigilyph in Pokémon Black and White: locations, stats and moves

Find Sigilyph’s original Black and White encounter records, Generation V Psychic/Flying typing, base stats, abilities, evolution family and level-up moves.

Edition covered

Original Black and White; their sequels have different routes and encounter availability.

01

Generation V identity and base stats

Sigilyph is Unova #067 and National #561. Its original Black and White typing is Psychic / Flying. These figures describe the standard form in the original Nintendo DS games.

The illustration uses a standard Generation V sprite; colour, gender or seasonal forms can differ in the cartridge.

Sigilyph
Sigilyph: standard Generation V sprite, Unova #067.
Sigilyph Generation V base stats
StatBase value
HP72
Attack58
Defense80
Sp. Atk103
Sp. Def80
Speed97
Total490
02

Where to obtain it in Black and White

Check the version and method columns before travelling. An encounter listed as a gift or stationary interaction does not mean Sigilyph appears in ordinary grass. Level ranges combine matching slots within the same recorded condition.

The following records are filtered to Black and White. The table preserves separate seasons and special conditions. These are documented locations, not a promise that every encounter is available at the start of the story.

Encounter methods · Legendary and event requirements · Gifts, fossils and trades

Sigilyph recorded Black and White encounters
Location / areaVersionMethodLevelCondition
Desert ResortBlackGrass / cave walking20No condition recorded
Desert ResortWhiteGrass / cave walking20No condition recorded
03

Evolution family and original requirements

Sigilyph has no evolution within the original Unova Pokédex. Form changes are separate from evolution.

Forms and Pokédex completion guide

04

Abilities and breeding reference

Sigilyph ability slots
AbilitySlot / availability
Wonder SkinRegular ability
Magic GuardRegular ability
Tinted LensHidden slot; historical availability must be checked

A Hidden Ability in the data is not proof of an obtainable original-game specimen. Some Hidden Abilities were never released in Generation V; the starter Contrary/Reckless/Shell Armor slots and Litwick-line Shadow Tag cannot be treated as ordinary Black/White catches.

Sigilyph breeding and training facts
PropertyValue
Gender ratio50% female / 50% male
Egg group(s)Flying
Base hatch cycles20
Experience growthMedium Fast
Base capture rate45 / 255 (not a percentage chance)
EV yield when defeatedSpecial Attack +2

The No Eggs / Undiscovered group cannot produce Eggs. An Egg move must be inherited through an eligible parent in these original games; it is not automatically learned by every caught specimen.

Original breeding, EV, IV and nature rules

05

Original Black and White level-up moves

Sigilyph Black and White level-up learnset
LevelMove
1 / starting moveGust
1 / starting moveMiracle Eye
4Hypnosis
8Psywave
11Tailwind
14Whirlwind
18Psybeam
21Air Cutter
24Light Screen
28Reflect
31Synchronoise
34Mirror Move
38Gravity
41Air Slash
44Psychic
48Cosmic Power
51Sky Attack

Level 1 entries are starting or reminder moves, not a guarantee that a later caught specimen already knows all of them. Evolution timing can change which moves are learned before the evolved form takes over. The Move Reminder charges a Heart Scale.

06

Compatible TMs and HMs

Sigilyph original compatible machines
MachineMoveTypeCategory
TM03PsyshockPsychicSpecial
TM04Calm MindPsychicStatus
TM06ToxicPoisonStatus
TM10Hidden PowerNormalSpecial
TM13Ice BeamIceSpecial
TM15Hyper BeamNormalSpecial
TM16Light ScreenPsychicStatus
TM17ProtectNormalStatus
TM18Rain DanceWaterStatus
TM19TelekinesisPsychicStatus
TM20SafeguardNormalStatus
TM21FrustrationNormalPhysical
TM22SolarbeamGrassSpecial
TM23Smack DownRockPhysical
TM27ReturnNormalPhysical
TM29PsychicPsychicSpecial
TM30Shadow BallGhostSpecial
TM32Double TeamNormalStatus
TM33ReflectPsychicStatus
TM40Aerial AceFlyingPhysical
TM42FacadeNormalPhysical
TM44RestPsychicStatus
TM45AttractNormalStatus
TM46ThiefDarkPhysical
TM48RoundNormalSpecial
TM53Energy BallGrassSpecial
TM57Charge BeamElectricSpecial
TM70FlashNormalStatus
TM73Thunder WaveElectricStatus
TM77Psych UpNormalStatus
TM85Dream EaterPsychicSpecial
TM87SwaggerNormalStatus
TM88PluckFlyingPhysical
TM90SubstituteNormalStatus
TM91Flash CannonSteelSpecial
TM92Trick RoomPsychicStatus
HM02FlyFlyingPhysical

Compatibility is filtered to the original Black/White version group. TM95 appears only as compatibility data: its Lock Capsule was never officially distributed. HMs must be removed by the Move Deleter.

All original TM/HM locations, power, accuracy and PP

07

Egg moves and related species

Recorded original Egg moves: Steel Wing, Ancient Power, Skill Swap, Roost, Psycho Shift, Stored Power.

Return to Sigilyph in the illustrated regional Pokédex.

    FIELD NOTE

    Use the exact Black or White method and condition before hunting Sigilyph. Event prerequisites and evolution-only species need a different collection plan from ordinary wild encounters.

    References