Total War: Rome II / Factions & leaders
Total War: Rome II factions & leaders guide
Compare the roles and limitations of Total War: Rome II forces.
Edition covered
Rome II (2013) using the current Emperor Edition PC release. Emperor Edition includes the later Imperator Augustus campaign; this guide focuses on the Grand Campaign and shared systems. DLC factions and campaigns are separate.
5 characters · one picture per entry · open a picture for full size.
Factions & leaders
More factions & leaders
- Rome — Grand Campaign faction · Strong infantry tradition with supporting cavalry and missile options.
Quick notes
- Compare army styles rather than a universal ranking. Rome, Carthage, Macedon, Iceni and Egypt have different recruitment options and starting positions.
- Recruit complementary unit roles. An infantry line needs missile support and a way to protect its flanks.
- Develop generals with the army in mind. Generals gain experience and skills during campaigning.
- Confirm faction availability. Some factions are unlocked through separate culture packs or campaigns.
Recruit complementary unit roles
| Role | Strength | Avoid |
|---|---|---|
| Sword infantry | Sustained close combat | Unsupported approach under missiles |
| Spears or pikes | Holding against frontal pressure | Exposed flanks and rear |
| Missile troops | Damage before melee | Being caught by cavalry |
| Cavalry | Flanks, pursuit and disruption | Frontal charge into prepared anti-cavalry |
References
| Reference | Website |
|---|---|
| Publisher game and edition listing | store.steampowered.com |
| Original publisher manual | shared.fastly.steamstatic.com |





