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Litwick in Pokémon Black 2 and White 2: locations, stats and moves

Find Litwick’s Black 2/White 2 locations, Generation V Ghost/Fire typing, base stats, historical abilities, evolution requirements and sequel learnsets.

Edition covered

Nintendo DS sequels; not the original Black and White story.

01

Generation V identity and base stats

Litwick is Unova #190 and National #607. Its Black 2/White 2 typing is Ghost / Fire. These figures describe its standard Generation V form on the original Nintendo DS cartridges. Later Fairy typing and later stat increases are excluded.

The picture shows the standard Generation V form; gender, seasonal or alternate battle forms may look different.

Litwick
Litwick: standard Generation V form, Unova #190.
Litwick Generation V base stats
StatBase value
HP50
Attack30
Defense55
Sp. Atk65
Sp. Def55
Speed20
Total275
02

Where to obtain it in Black 2 and White 2

Check the version, area and encounter method before travelling. A gift, trade, Hidden Grotto or stationary interaction is different from ordinary grass. Level ranges combine matching recorded slots under the same condition.

The following records use only Black 2 and White 2. Seasons and special requirements remain separate. Postgame areas require the appropriate story access; these records do not imply every location is open on a fresh save.

Encounter methods · Legendary and event requirements · Gifts, fossils and trades

Litwick recorded Black 2 and White 2 encounters
Location / areaVersionMethodLevelCondition
Celestial Tower 2FBlack 2Grass / cave walking27–30No special condition recorded
Celestial Tower 2FWhite 2Grass / cave walking27–30No special condition recorded
Celestial Tower 3FBlack 2Grass / cave walking28–31No special condition recorded
Celestial Tower 3FWhite 2Grass / cave walking28–31No special condition recorded
Celestial Tower 4FBlack 2Grass / cave walking29–32No special condition recorded
Celestial Tower 4FWhite 2Grass / cave walking29–32No special condition recorded
Celestial Tower 5FBlack 2Grass / cave walking30–33No special condition recorded
Celestial Tower 5FWhite 2Grass / cave walking30–33No special condition recorded
Strange House 1FBlack 2Grass / cave walking31–33No special condition recorded
Strange House 1FWhite 2Grass / cave walking31–33No special condition recorded
Strange House B1FBlack 2Grass / cave walking31No special condition recorded
Strange House B1FWhite 2Grass / cave walking31No special condition recorded
03

Evolution family and Generation V requirements

Litwick regional evolution family
FromIntoBlack 2 / White 2 method
LitwickLampentLevel 41
LampentChandelureUse Dusk Stone

Friendship evolution uses the Generation V threshold of 220. Trades need a compatible second game and system. Eevee’s rock evolutions, magnetic evolutions, learned-move requirements and held-item night evolutions follow their original DS methods.

Complete sequel evolution guide

04

Abilities, breeding and training reference

Litwick Generation V ability slots
AbilitySlot / availability
Flash FireRegular ability slot 1
Flame BodyRegular ability slot 2
Shadow TagHidden slot; use a documented source for availability

A Hidden Ability slot does not guarantee an ordinary wild specimen. Hidden Grottos, specific sequel gifts, historical Dream World / Dream Radar access and external specimens have different requirements. Some Generation V slots, including the Unova starter Hidden Abilities and Litwick-line Shadow Tag, were never officially released in that generation.

Litwick breeding and training facts
PropertyValue
Gender ratio50% female / 50% male
Egg group(s)Amorphous
Base hatch cycles20
Experience growthMedium Slow
Base capture rate190 / 255 (not a percentage chance)
EV yield when defeatedSpecial Attack +1

The Route 3 Day Care is reached after the Hall of Fame in the sequels. Undiscovered species cannot produce Eggs. Baby forms that require an incense need the correct held item on a parent; breeding an evolved parent does not always yield its earliest Pokédex stage.

Sequel breeding, EV, IV and nature rules

05

Black 2 and White 2 level-up moves

Litwick sequel level-up learnset
LevelMove
1 / starting moveAstonish
1 / starting moveEmber
3Minimize
5Smog
7Fire Spin
10Confuse Ray
13Night Shade
16Will-O-Wisp
20Flame Burst
24Imprison
28Hex
33Memento
38Inferno
43Curse
49Shadow Ball
55Pain Split
61Overheat

Every row is filtered to the Black 2/White 2 version group. Level 1 entries include starting or reminder moves; a later caught specimen need not know every listed move. Evolution timing changes which form learns a move. The Move Reminder charges a Heart Scale.

06

Compatible TMs and HMs

Litwick sequel compatible machines
MachineMoveTypeCategory
TM04Calm MindPsychicStatus
TM06ToxicPoisonStatus
TM10Hidden PowerNormalSpecial
TM11Sunny DayFireStatus
TM12TauntDarkStatus
TM17ProtectNormalStatus
TM19TelekinesisPsychicStatus
TM20SafeguardNormalStatus
TM21FrustrationNormalPhysical
TM22SolarbeamGrassSpecial
TM27ReturnNormalPhysical
TM29PsychicPsychicSpecial
TM30Shadow BallGhostSpecial
TM32Double TeamNormalStatus
TM35FlamethrowerFireSpecial
TM38Fire BlastFireSpecial
TM42FacadeNormalPhysical
TM43Flame ChargeFirePhysical
TM44RestPsychicStatus
TM45AttractNormalStatus
TM46ThiefDarkPhysical
TM48RoundNormalSpecial
TM50OverheatFireSpecial
TM53Energy BallGrassSpecial
TM59IncinerateFireSpecial
TM61Will-o-wispFireStatus
TM63EmbargoDarkStatus
TM66PaybackDarkPhysical
TM70FlashNormalStatus
TM77Psych UpNormalStatus
TM85Dream EaterPsychicSpecial
TM87SwaggerNormalStatus
TM90SubstituteNormalStatus
TM92Trick RoomPsychicStatus

Compatibility uses Black 2/White 2 learnset records. Machine numbers and move data match Generation V, while acquisition locations must come from the sequel guide. Sequel TM95 is obtainable; the original BW Lock Capsule restriction does not apply. HMs need the Move Deleter to be removed.

All sequel TM/HM locations

07

Egg moves and sequel Move Tutors

Recorded Black 2/White 2 Egg moves: Acid, Acid Armor, Captivate, Clear Smog, Endure, Haze, Heat Wave.

Recorded Black 2/White 2 tutor compatibility: Dark Pulse, Heat Wave, Pain Split, Sleep Talk, Snore, Spite, Trick.

Tutor compatibility does not mean every move is taught by a shard tutor. Starter ultimate moves, pledge moves and species-specific services have their own conditions.

Tutor cities, shard colours, reminders and special move services

08

Related species and return to the Pokédex

Return to Litwick in the illustrated regional Pokédex.

FIELD NOTE

Use Litwick’s Black 2 or White 2 method and condition. Version-specific catches, postgame breeding and historical distribution requirements need their own collection plan.

References