Lampent in Pokémon Black 2 and White 2: locations, stats and moves
Find Lampent’s Black 2/White 2 locations, Generation V Ghost/Fire typing, base stats, historical abilities, evolution requirements and sequel learnsets.
Nintendo DS sequels; not the original Black and White story.
Generation V identity and base stats
Lampent is Unova #191 and National #608. Its Black 2/White 2 typing is Ghost / Fire. These figures describe its standard Generation V form on the original Nintendo DS cartridges. Later Fairy typing and later stat increases are excluded.
The picture shows the standard Generation V form; gender, seasonal or alternate battle forms may look different.

| Stat | Base value |
|---|---|
| HP | 60 |
| Attack | 40 |
| Defense | 60 |
| Sp. Atk | 95 |
| Sp. Def | 60 |
| Speed | 55 |
| Total | 370 |
Where to obtain it in Black 2 and White 2
Check the version, area and encounter method before travelling. A gift, trade, Hidden Grotto or stationary interaction is different from ordinary grass. Level ranges combine matching recorded slots under the same condition.
No direct Black 2/White 2 encounter is recorded in this dataset. Use its family below to plan evolution or breeding, or obtain a compatible external specimen where required. An absent row is not proof that every possible acquisition route is unavailable.
Encounter methods · Legendary and event requirements · Gifts, fossils and trades
Evolution family and Generation V requirements
| From | Into | Black 2 / White 2 method |
|---|---|---|
| Litwick | Lampent | Level 41 |
| Lampent | Chandelure | Use Dusk Stone |
Friendship evolution uses the Generation V threshold of 220. Trades need a compatible second game and system. Eevee’s rock evolutions, magnetic evolutions, learned-move requirements and held-item night evolutions follow their original DS methods.
Abilities, breeding and training reference
| Ability | Slot / availability |
|---|---|
| Flash Fire | Regular ability slot 1 |
| Flame Body | Regular ability slot 2 |
| Shadow Tag | Hidden slot; use a documented source for availability |
A Hidden Ability slot does not guarantee an ordinary wild specimen. Hidden Grottos, specific sequel gifts, historical Dream World / Dream Radar access and external specimens have different requirements. Some Generation V slots, including the Unova starter Hidden Abilities and Litwick-line Shadow Tag, were never officially released in that generation.
| Property | Value |
|---|---|
| Gender ratio | 50% female / 50% male |
| Egg group(s) | Amorphous |
| Base hatch cycles | 20 |
| Experience growth | Medium Slow |
| Base capture rate | 90 / 255 (not a percentage chance) |
| EV yield when defeated | Special Attack +2 |
The Route 3 Day Care is reached after the Hall of Fame in the sequels. Undiscovered species cannot produce Eggs. Baby forms that require an incense need the correct held item on a parent; breeding an evolved parent does not always yield its earliest Pokédex stage.
Black 2 and White 2 level-up moves
| Level | Move |
|---|---|
| 1 / starting move | Astonish |
| 1 / starting move | Ember |
| 1 / starting move | Minimize |
| 1 / starting move | Smog |
| 3 | Minimize |
| 5 | Smog |
| 7 | Fire Spin |
| 10 | Confuse Ray |
| 13 | Night Shade |
| 16 | Will-O-Wisp |
| 20 | Flame Burst |
| 24 | Imprison |
| 28 | Hex |
| 33 | Memento |
| 38 | Inferno |
| 45 | Curse |
| 53 | Shadow Ball |
| 61 | Pain Split |
| 69 | Overheat |
Every row is filtered to the Black 2/White 2 version group. Level 1 entries include starting or reminder moves; a later caught specimen need not know every listed move. Evolution timing changes which form learns a move. The Move Reminder charges a Heart Scale.
Compatible TMs and HMs
| Machine | Move | Type | Category |
|---|---|---|---|
| TM04 | Calm Mind | Psychic | Status |
| TM06 | Toxic | Poison | Status |
| TM10 | Hidden Power | Normal | Special |
| TM11 | Sunny Day | Fire | Status |
| TM12 | Taunt | Dark | Status |
| TM17 | Protect | Normal | Status |
| TM19 | Telekinesis | Psychic | Status |
| TM20 | Safeguard | Normal | Status |
| TM21 | Frustration | Normal | Physical |
| TM22 | Solarbeam | Grass | Special |
| TM27 | Return | Normal | Physical |
| TM29 | Psychic | Psychic | Special |
| TM30 | Shadow Ball | Ghost | Special |
| TM32 | Double Team | Normal | Status |
| TM35 | Flamethrower | Fire | Special |
| TM38 | Fire Blast | Fire | Special |
| TM42 | Facade | Normal | Physical |
| TM43 | Flame Charge | Fire | Physical |
| TM44 | Rest | Psychic | Status |
| TM45 | Attract | Normal | Status |
| TM46 | Thief | Dark | Physical |
| TM48 | Round | Normal | Special |
| TM50 | Overheat | Fire | Special |
| TM53 | Energy Ball | Grass | Special |
| TM59 | Incinerate | Fire | Special |
| TM61 | Will-o-wisp | Fire | Status |
| TM63 | Embargo | Dark | Status |
| TM66 | Payback | Dark | Physical |
| TM70 | Flash | Normal | Status |
| TM77 | Psych Up | Normal | Status |
| TM85 | Dream Eater | Psychic | Special |
| TM87 | Swagger | Normal | Status |
| TM90 | Substitute | Normal | Status |
| TM92 | Trick Room | Psychic | Status |
Compatibility uses Black 2/White 2 learnset records. Machine numbers and move data match Generation V, while acquisition locations must come from the sequel guide. Sequel TM95 is obtainable; the original BW Lock Capsule restriction does not apply. HMs need the Move Deleter to be removed.
Egg moves and sequel Move Tutors
No Black 2/White 2 Egg moves are recorded for this form.
Recorded Black 2/White 2 tutor compatibility: Dark Pulse, Heat Wave, Pain Split, Sleep Talk, Snore, Spite, Trick.
Tutor compatibility does not mean every move is taught by a shard tutor. Starter ultimate moves, pledge moves and species-specific services have their own conditions.
Tutor cities, shard colours, reminders and special move services
Related species and return to the Pokédex
Use Lampent’s Black 2 or White 2 method and condition. Version-specific catches, postgame breeding and historical distribution requirements need their own collection plan.
