Graveler in Pokémon Platinum: locations, stats and moves
Find Graveler’s Platinum locations, Generation IV Rock/Ground typing, base stats, original abilities, evolution requirements and exact Platinum moves.
Original Nintendo DS release; not Brilliant Diamond or Shining Pearl.
Generation IV identity and base stats
Graveler is Sinnoh #032 and National #75. Its Platinum typing is Rock / Ground. The stats below describe its standard Platinum form on the original Nintendo DS cartridge. Later Fairy typing, stat buffs and Hidden Abilities are excluded.
The existing Platinum sprite shows its standard Platinum form; gender, cloak or alternate forms can have different appearances.

| Stat | Base value |
|---|---|
| HP | 55 |
| Attack | 95 |
| Defense | 115 |
| Sp. Atk | 45 |
| Sp. Def | 45 |
| Speed | 35 |
| Total | 390 |
Where to obtain it in Platinum
Check the location, method and conditions before travelling. A gift, trade, Honey Tree, daily replacement or stationary interaction is different from ordinary grass. Level ranges combine matching documented encounter slots.
These records are filtered to Platinum. Time, Poké Radar, swarm, GBA insertion, daily and story conditions remain separate. Postgame areas require their story access; no listed area is promised to be open on a fresh save.
Encounter methods · Legendaries, gifts and historical requirements · Sinnoh map and routes
| Location / area | Method | Level | Condition |
|---|---|---|---|
| Mt. Coronet 2F | Grass / cave walking | 38 | No special condition recorded |
| Mt. Coronet 2F | Grass / cave walking | 36 | Time Day |
| Mt. Coronet 3F | Grass / cave walking | 38 | No special condition recorded |
| Mt. Coronet 3F | Grass / cave walking | 36 | Time Day |
| Mt. Coronet 4F | Grass / cave walking | 38 | No special condition recorded |
| Mt. Coronet 4F | Grass / cave walking | 36 | Time Day |
| Mt. Coronet 4F Small Room | Grass / cave walking | 38 | No special condition recorded |
| Mt. Coronet 4F Small Room | Grass / cave walking | 36 | Time Day |
| Mt. Coronet 5F | Grass / cave walking | 38 | No special condition recorded |
| Mt. Coronet 5F | Grass / cave walking | 36 | Time Day |
| Mt. Coronet 6F | Grass / cave walking | 38 | No special condition recorded |
| Mt. Coronet 6F | Grass / cave walking | 36 | Time Day |
| Mt. Coronet 1F From Exterior | Grass / cave walking | 37–38 | No special condition recorded |
| Mt. Coronet 1F From Exterior | Grass / cave walking | 36 | Time Day |
| Mt. Coronet 1F Route 216 | Grass / cave walking | 34 | No special condition recorded |
| Mt. Coronet 1F Route 216 | Grass / cave walking | 32 | Time Day |
| Mt. Coronet B1F | Grass / cave walking | 34 | No special condition recorded |
| Mt. Coronet B1F | Grass / cave walking | 32 | Time Day |
| Victory Road 1F | Grass / cave walking | 40 | No special condition recorded |
| Victory Road 1F | Grass / cave walking | 42 | Time Morning |
| Victory Road 1F | Grass / cave walking | 42 | Time Day |
| Victory Road 2F | Grass / cave walking | 41 | Time Morning |
| Victory Road 2F | Grass / cave walking | 41 | Time Day |
| Victory Road 2F | Grass / cave walking | 43 | No special condition recorded |
| Victory Road B1F | Grass / cave walking | 41 | Time Morning |
| Victory Road B1F | Grass / cave walking | 41 | Time Day |
| Victory Road B1F | Grass / cave walking | 43 | No special condition recorded |
| Victory Road Inside B1F | Grass / cave walking | 47 | Time Morning |
| Victory Road Inside B1F | Grass / cave walking | 47 | Time Day |
| Victory Road Inside B1F | Grass / cave walking | 49 | No special condition recorded |
| Victory Road Inside | Grass / cave walking | 47 | No special condition recorded |
| Victory Road Inside | Grass / cave walking | 49 | Time Morning |
| Victory Road Inside | Grass / cave walking | 49 | Time Day |
| Victory Road Inside Exit | Grass / cave walking | 47 | No special condition recorded |
| Victory Road Inside Exit | Grass / cave walking | 49 | Time Morning |
| Victory Road Inside Exit | Grass / cave walking | 49 | Time Day |
| Stark Mountain | Grass / cave walking | 51–53 | No special condition recorded |
| Stark Mountain Entrance | Grass / cave walking | 51–53 | No special condition recorded |
| Stark Mountain Inside | Grass / cave walking | 52–54 | No special condition recorded |
| Sendoff Spring | Grass / cave walking | 37–38 | No special condition recorded |
| Sendoff Spring | Grass / cave walking | 39 | Time Morning |
| Sendoff Spring | Grass / cave walking | 39 | Time Day |
| Iron Island 1F | Grass / cave walking | 31–33 | No special condition recorded |
| Iron Island B1F Left | Grass / cave walking | 30–33 | No special condition recorded |
| Iron Island B1F Left | Grass / cave walking | 30–31 | No GBA cartridge inserted |
| Iron Island B1F Left | Grass / cave walking | 30–31 | Emerald inserted in the DS / DS Lite GBA slot |
| Iron Island B1F Left | Grass / cave walking | 30–31 | Firered inserted in the DS / DS Lite GBA slot |
| Iron Island B1F Left | Grass / cave walking | 30–31 | Leafgreen inserted in the DS / DS Lite GBA slot |
| Iron Island B1F Right | Grass / cave walking | 30–33 | No special condition recorded |
| Iron Island B1F Right | Grass / cave walking | 30–31 | No GBA cartridge inserted |
| Iron Island B1F Right | Grass / cave walking | 30–31 | Emerald inserted in the DS / DS Lite GBA slot |
| Iron Island B1F Right | Grass / cave walking | 30–31 | Firered inserted in the DS / DS Lite GBA slot |
| Iron Island B1F Right | Grass / cave walking | 30–31 | Leafgreen inserted in the DS / DS Lite GBA slot |
| Iron Island B2F Right | Grass / cave walking | 31–34 | No special condition recorded |
| Iron Island B2F Right | Grass / cave walking | 31–32 | No GBA cartridge inserted |
| Iron Island B2F Right | Grass / cave walking | 31–32 | Emerald inserted in the DS / DS Lite GBA slot |
| Iron Island B2F Right | Grass / cave walking | 31–32 | Firered inserted in the DS / DS Lite GBA slot |
| Iron Island B2F Right | Grass / cave walking | 31–32 | Leafgreen inserted in the DS / DS Lite GBA slot |
| Iron Island B2F Left | Grass / cave walking | 31–34 | No special condition recorded |
| Iron Island B2F Left | Grass / cave walking | 31–32 | No GBA cartridge inserted |
| Iron Island B2F Left | Grass / cave walking | 31–32 | Emerald inserted in the DS / DS Lite GBA slot |
| Iron Island B2F Left | Grass / cave walking | 31–32 | Firered inserted in the DS / DS Lite GBA slot |
| Iron Island B2F Left | Grass / cave walking | 31–32 | Leafgreen inserted in the DS / DS Lite GBA slot |
| Iron Island B3F | Grass / cave walking | 31–34 | No special condition recorded |
| Iron Island B3F | Grass / cave walking | 31–32 | No GBA cartridge inserted |
| Iron Island B3F | Grass / cave walking | 31–32 | Emerald inserted in the DS / DS Lite GBA slot |
| Iron Island B3F | Grass / cave walking | 31–32 | Firered inserted in the DS / DS Lite GBA slot |
| Iron Island B3F | Grass / cave walking | 31–32 | Leafgreen inserted in the DS / DS Lite GBA slot |
| Route 211 East Towards Celestic Town | Grass / cave walking | 28 | No special condition recorded |
| Route 214 | Grass / cave walking | 23 | No swarm required |
| Route 214 | Grass / cave walking | 22 | Time Morning |
| Route 214 | Grass / cave walking | 22 | Time Day |
| Route 214 | Grass / cave walking | 24 | No special condition recorded |
| Route 216 | Grass / cave walking | 35 | No GBA cartridge inserted |
| Route 216 | Grass / cave walking | 35 | Ruby inserted in the DS / DS Lite GBA slot |
| Route 216 | Grass / cave walking | 35 | Sapphire inserted in the DS / DS Lite GBA slot |
| Route 216 | Grass / cave walking | 35 | Firered inserted in the DS / DS Lite GBA slot |
| Route 216 | Grass / cave walking | 35 | Leafgreen inserted in the DS / DS Lite GBA slot |
| Route 216 | Grass / cave walking | 35 | No special condition recorded |
| Route 225 | Grass / cave walking | 49 | No swarm required |
| Route 227 | Grass / cave walking | 51–53 | No special condition recorded |
| Sea Route 226 | Grass / cave walking | 49 | No swarm required |
Evolution family and Generation IV requirements
| From | Into | Platinum method |
|---|---|---|
| Geodude | Graveler | Level 25 |
| Graveler | Golem | Trade |
Friendship evolution uses the original threshold of 220. Held-item trades need a compatible second game and system. Platinum uses special rocks, Mt. Coronet magnetic evolutions, learned-move requirements and Beauty rather than later replacement methods.
Original abilities, breeding and training
| Ability | Original slot |
|---|---|
| Rock Head | Regular ability slot 1 |
| Sturdy | Regular ability slot 2 |
Hidden Abilities did not exist in Generation IV. The table restores original ability slots where a species changed in later games; an ability’s modern behavior must not be assumed to match Platinum.
| Property | Value |
|---|---|
| Gender ratio | 50% female / 50% male |
| Egg group(s) | Mineral |
| Base hatch cycles | 15 |
| Experience growth | Medium Slow |
| Base capture rate | 120 / 255 (not a percentage chance) |
| EV yield when defeated | Defense +2 |
The Solaceon Town Day Care supports breeding before the League. Undiscovered species cannot produce Eggs. Some baby forms require the matching incense on a parent, while trade evolutions still need the trade rather than only a Day Care level.
Platinum level-up moves
| Level | Move |
|---|---|
| 1 / starting move | Defense Curl |
| 1 / starting move | Mud Sport |
| 1 / starting move | Rock Polish |
| 1 / starting move | Tackle |
| 4 | Mud Sport |
| 8 | Rock Polish |
| 11 | Rock Throw |
| 15 | Magnitude |
| 18 | Selfdestruct |
| 22 | Rollout |
| 27 | Rock Blast |
| 33 | Earthquake |
| 38 | Explosion |
| 44 | Double-Edge |
| 49 | Stone Edge |
Every row uses the Platinum version group. Level 1 moves include starting and reminder moves; a later caught specimen need not already know every entry. Evolution timing affects which stage learns a move. Pastoria’s Move Reminder charges a Heart Scale.
Compatible Platinum TMs and HMs
| Machine | Move | Type | Category |
|---|---|---|---|
| TM01 | Focus Punch | Fighting | Physical |
| TM06 | Toxic | Poison | Status |
| TM10 | Hidden Power | Normal | Special |
| TM11 | Sunny Day | Fire | Status |
| TM17 | Protect | Normal | Status |
| TM21 | Frustration | Normal | Physical |
| TM26 | Earthquake | Ground | Physical |
| TM27 | Return | Normal | Physical |
| TM28 | Dig | Ground | Physical |
| TM31 | Brick Break | Fighting | Physical |
| TM32 | Double Team | Normal | Status |
| TM35 | Flamethrower | Fire | Special |
| TM37 | Sandstorm | Rock | Status |
| TM38 | Fire Blast | Fire | Special |
| TM39 | Rock Tomb | Rock | Physical |
| TM42 | Facade | Normal | Physical |
| TM43 | Secret Power | Normal | Physical |
| TM44 | Rest | Psychic | Status |
| TM45 | Attract | Normal | Status |
| TM56 | Fling | Dark | Physical |
| TM58 | Endure | Normal | Status |
| TM64 | Explosion | Normal | Physical |
| TM69 | Rock Polish | Rock | Status |
| TM71 | Stone Edge | Rock | Physical |
| TM74 | Gyro Ball | Steel | Physical |
| TM76 | Stealth Rock | Rock | Status |
| TM78 | Captivate | Normal | Status |
| TM80 | Rock Slide | Rock | Physical |
| TM82 | Sleep Talk | Normal | Status |
| TM83 | Natural Gift | Normal | Physical |
| TM87 | Swagger | Normal | Status |
| TM90 | Substitute | Normal | Status |
| HM04 | Strength | Normal | Physical |
| HM06 | Rock Smash | Fighting | Physical |
| HM08 | Rock Climb | Normal | Physical |
Platinum TMs are single-use: teaching one consumes that copy. HMs are reusable and require the Move Deleter to be forgotten. Defog is HM05 and Rock Climb is HM08; these are the Generation IV field moves, with their own badge requirements.
Egg moves and Platinum Move Tutors
No Platinum Egg moves are recorded for this form.
Recorded Platinum tutor compatibility: AncientPower, Earth Power, Fire Punch, Mud Slap, Rollout, Snore, Sucker Punch, Superpower, ThunderPunch.
Tutor compatibility does not mean every listed technique comes from the same shard tutor. Starter ultimate moves, Draco Meteor and other special services have their own requirements.
Tutor locations, shard costs, special tutors and the Move Reminder
Related species and return to the Pokédex
Use Graveler’s exact Platinum method and condition. Daily encounters, counterpart-game species, original evolution rules and external Egg requirements need separate collection plans.
