Gothic II adventure archiveGothic IIGUIDES
Gothic II / Training & builds

Gothic II learning points, weapon skill and useful teachers

Build around equipment requirements and the training costs of your edition.

Edition covered

The 2002 Gothic II main campaign, with Night of the Raven differences identified separately. Pictures show Gothic II: Gold Edition, which includes that expansion and its Jharkendar region. Gold changes balance, training costs and some quest routes compared with the original release.

Train a weapon family and its attribute

Gothic II Gold screenshot of a large monster facing a warrior on a rainy hillside.
Gothic II Gold screenshot of a large monster facing a warrior on a rainy hillside.

Strength supports most melee weapons, dexterity supports ranged requirements and some special melee equipment, and weapon talents govern effectiveness. Read the actual item rather than assuming every sword uses the same requirement.

Development reference
InvestmentMain useCheck
StrengthMost melee weapon requirements and damageChosen weapons actual requirement
DexterityBows and dexterity-based equipmentRanged plan and weapon tooltip
One-handed skillOne-handed combat proficiencyCurrent percentage and next training cost
Two-handed skillTwo-handed combat proficiencyWhether that is the chosen weapon family
Bow or crossbow skillRanged effectivenessMatch the weapon in use
Mana and magic circlesSpellcastingGuild access and available runes

Check the edition before using a point plan

Night of the Raven changes balance and training costs. A point-by-point base-game build can therefore be inefficient in Gold; use the teachers current offer and the displayed next cost.

Useful early contacts
Teacher or serviceTraining connectionWhere
BosperAnimal skinningKhorinis lower city
ThorbenLockpickingKhorinis lower city
HaradSmithing through apprenticeshipKhorinis smithy
ConstantinoAlchemyKhorinis lower city
CordMelee trainingOnar's farm
LaresGuidance and selected trainingKhorinis harbor

Learn utility with a purpose

Skinning, lockpicking, alchemy and smithing can earn money or permanent benefits, but they consume learning points. Select the tools that support your apprenticeship and exploration rather than buying every service immediately.

Bank permanent bonuses thoughtfully

Plants, potions, tablets and equipment can change attributes or skills. Some of these systems belong to Night of the Raven, so identify the edition and training interaction before consuming a rare bonus.

Useful tip

Plants, potions, tablets and equipment can change attributes or skills. Some of these systems belong to Night of the Raven, so identify the edition and training interaction before consuming a rare bonus.

References
Guide references
ReferenceWebsite
Publisher game and edition listingstore.steampowered.com
World of Gothic quest referencewww.worldofgothic.com
World of Gothic game referencewww.worldofgothic.com