Paper Mario 64 adventure archivePaper MarioGUIDES
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Paper Mario best badges and boot and hammer upgrades

The most useful Paper Mario badges, what BP is, and the boot and hammer upgrades that open new areas.

Edition covered

Original Nintendo 64 release (Japan 2000, North America and Europe 2001). Later Virtual Console and Nintendo Switch Online releases share its content; The Thousand-Year Door and its remake are separate games.

12 items · one picture per entry · open a picture for full size.

Item directory

HP Plus badge, original Nintendo 64 in-game sprite.

HP Plus

Raises Mario's maximum HP by 5.

Close Call badge, original Nintendo 64 in-game sprite.

Close Call

When Mario is in danger, some enemy attacks miss.

Super Boots, original Nintendo 64 in-game sprite.

Super Boots

Unlock the Spin Jump for breaking weak floors.

Ultra Boots, original Nintendo 64 in-game sprite.

Ultra Boots

Unlock the Tornado Jump for higher switches.

Ultra Hammer, original Nintendo 64 in-game sprite.

Ultra Hammer

Breaks the largest blocks; found on Mt. Lavalava.

Quick notes

  • How badges work. Each badge costs BP to wear.
  • Badges worth equipping early. Power Jump and Power Smash add strong FP attacks, Quake Hammer hits every grounded enemy, HP Plus and FP Plus add 5 HP or FP, Power Plus adds 1 attack and Close…
  • Boots and hammers. The Super Boots allow the Spin Jump through weak floors and the Ultra Boots the Tornado Jump.
FIELD NOTE

Raise BP at a few level-ups even if you prefer HP: badges like Power Plus and Quake Hammer change fights more than a few extra hit points.

Picture details

Game artwork belongs to its respective rights holders.

References