Supreme Commander 2 army composition, scouting and movement
Use information and a balanced force before a major attack.
Edition covered
Original Supreme Commander 2 (2010) PC systems and base-game roster. Infinite War Battle Pack adds separate units and maps. Research trees differ from the technology tiers of the first game.
Give each weapon a suitable target

Ground units, anti-air units and long-range support fill different roles. Inspect which targets a weapon can engage before sending it to stop an approaching army.
| Role | Task | Support |
|---|---|---|
| Frontline units | Trade fire with enemy ground forces | Repairs and reinforcements |
| Anti-air | Stop aircraft | Stay near valuable ground units |
| Long-range damage | Pressure defensive positions | Scouting and a screen |
| Fast scout | Reveal routes and composition | Do not treat as assault armor |
Scout before crossing open terrain
A fast scout or aircraft can reveal defenses and a second approach. Use that information to choose whether to attack the main base or remove vulnerable resource sites first.
| Situation | Option | Reason |
|---|---|---|
| Heavily defended front | Attack another route | Force defenders to spread |
| Exposed resource field | Raid extractors | Reduce income without a base assault |
| Enemy aircraft dominate | Build relevant air defense | Preserve the main army |
| Friendly army damaged | Repair and regroup | Avoid feeding units individually |
Use faction movement research
Some research adds movement options, including distinctive faction abilities. Read the actual node and unit tooltip before planning a crossing; not every unit receives the same upgrade.
Do not abandon the rear economy
A concentrated force can win the central fight while a small enemy group removes extractors. Keep enough information and reserve mobility to answer raids.
References
| Reference | Website |
|---|---|
| Publisher game and edition listing | store.steampowered.com |
| Original publisher manual | shared.fastly.steamstatic.com |
