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Left 4 Dead 2 / Special infected counters

Left 4 Dead 2 special infected counters: Charger, Jockey, Spitter and Tank

Quick rescue priorities and practical counters for the expanded infected roster.

Edition covered

Left 4 Dead 2 on PC, including its official campaign updates. The guide distinguishes the five launch campaigns from later additions. Publisher pictures show the original sequel, not a remaster.

React to the attack before chasing the attacker

Nick aims a pistol with Ellis and Rochelle beside him in a dark swamp scene.
Nick aims a pistol with Ellis and Rochelle beside him in a dark swamp scene.

A pinned teammate is the immediate objective. Stop a Hunter, Smoker, Charger or Jockey before the victim loses more health. Coordinate your fire: a clear angle and a controlled shot often rescue more safely than shooting through the survivor.

Expanded special-infected roster
InfectedAttackCounter priority
ChargerRush and pummelAvoid narrow lines and free the victim
JockeySteers a ridden survivorRemove it before it reaches a ledge or hazard
SpitterAcid poolMove out, then regroup
HunterPounce and pinInterrupt promptly
SmokerTongue dragBreak the attack or eliminate the Smoker
BoomerVomit and horde attractionPush away before firing nearby

Move out of acid even during a rescue

Spitter acid punishes stationary teams, especially around incapacitated survivors. Clear a path first and leave the damaging pool. A rescue performed in acid may create another downed survivor, so remove the nearby threats and use the first safe opening.

Major threat combinations
CombinationBetter responseReason
Spitter plus downed allyWait for a safe patch while coveringAvoid a second incapacitation
Charger near a ledgeSpread and stay off the edgeA carry can end a rescue opportunity
Tank beside carsMove into clear spaceThrown objects can incapacitate instantly
Witch plus hordeRedirect the horde away from herPrevent an avoidable extra enemy

Separate the Tank from dangerous geometry

Cars, ledges and cramped interiors make Tanks much more dangerous. Move through a scouted space where the team can keep shooting while avoiding hits. A fire attack helps with damage, but it does not remove the need to dodge and keep allies reachable.

Listen for the Witch and warn the group

Witches can stand in paths or wander in some daylight areas. Give one room whenever possible, and avoid provoking it while the team is handling another threat. Specialist instant-kill techniques are optional tactics; a quiet bypass is often the safer campaign decision.

Useful tip

Witches can stand in paths or wander in some daylight areas.

References
Guide references
ReferenceWebsite
Left 4 Dead 2 — publisher listingstore.steampowered.com
Valve: campaign and mode overviewwww.l4d.com
Left 4 Dead Wiki: campaignsleft4dead.fandom.com
Left 4 Dead Wiki: weaponsleft4dead.fandom.com
GameSpot: L4D2 primerwww.gamespot.com