Amnesia: The Dark Descent adventure archiveAmnesia: The Dark DescentGUIDES
Amnesia: The Dark Descent / Early puzzles guide

Amnesia early puzzles: cellar chemicals and Machine Room preparation

A selective reference for the first major locked routes.

Edition covered

The 2010 Daniel campaign in normal play. Justine, A Machine for Pigs and the later Hard Mode have different rules and are outside this reference. Steam publisher pictures depict The Dark Descent; story and ending guides contain spoilers.

Wine Cellar chemical checklist

A suspended walkway hangs over pipes in a tall blue-lit stone chamber.
A suspended walkway hangs over pipes in a tall blue-lit stone chamber.

The laboratory mixture requires all four named chemicals. Check the inventory before leaving the cellar to avoid a second trip through the same dangerous rooms.

Wine Cellar chemical checklist
ChemicalWhere to search in the cellarPurpose
CalamineArea near an overturned tableOne of the four laboratory ingredients
OrpimentShelf in the far room beyond the Laudanum and Grunt encounterOne of the four laboratory ingredients
CupriteSide room near the cellar mapOne of the four laboratory ingredients
Aqua RegiaOn the table beside Wilhelm’s Last WordsOne of the four laboratory ingredients

Machine Room preparation

The elevator cannot be repaired by a single switch. Gather the required parts from surrounding areas, then complete the machinery’s separate controls.

Machine Room preparation
RequirementWhere it fitsCheck
Machine Room KeyLocked Machine Room accessSearch the Guest Room thoroughly
Flow Cycle RodRod panelExplore the Study and its outside ledge route
Remaining rodsRod panelSearch Storage after opening the blocked route
Cogs and coalDrive mechanism and furnaceInstall the gears and fuel the furnace

Make the acid in the laboratory

Use the laboratory apparatus with the collected chemicals and the receiving container, then operate the valves. The resulting acid clears the organic blockage on the main route.

Inspect an obstruction before using inventory items

Amnesia distinguishes loose debris, breakable surfaces and locks requiring a particular tool. Try moving a physical obstacle before assuming every blocked door needs a key.

References
Guide references
ReferenceWebsite
Amnesia: The Dark Descent publisher listingstore.steampowered.com
Frictional Games: Amnesiafrictionalgames.com
Puzzle and route referencesteamcommunity.com
Wine Cellar and original campaign walkthroughwww.justadventure.com
Ending triggersamnesia.fandom.com
Daniel and survival systemsamnesia.fandom.com
Gatherer referenceamnesia.fandom.com