Amnesia survival guide: oil, tinderboxes, sanity and hiding
Manage Daniel’s light and health without wasting scarce supplies.
Edition covered
The 2010 Daniel campaign in normal play. Justine, A Machine for Pigs and the later Hard Mode have different rules and are outside this reference. Steam publisher pictures depict The Dark Descent; story and ending guides contain spoilers.
Four survival resources

Use each resource for its own problem. More light will not directly heal an injury, and laudanum will not refill an empty lantern.
| Resource | Function | Useful timing |
|---|---|---|
| Lantern oil | Portable light | Dark travel and searching |
| Tinderbox | Ignites a fixed light source | Rooms you will revisit or search thoroughly |
| Laudanum | Restores health | After a damaging encounter when safe |
| Lit surroundings | Help stabilize sanity | Pause away from enemies after darkness |
Hide and escape decisions
Light improves visibility but can reveal Daniel. When a monster is near, break the sightline before deciding whether to wait or continue moving.
| Situation | Action | Reason |
|---|---|---|
| Patrol has not seen you | Crouch behind cover with lantern off | Avoid drawing attention |
| Monster is chasing | Run toward a known exit and close doors | Create distance and obstacles |
| You are hidden in a cabinet | Stay quiet and stop peeking | Opening the door can expose you |
| A dark room is safe | Use a useful light and search calmly | Recover orientation before moving on |
Staring at monsters harms sanity
Watching an enemy too long is costly even when it has not attacked. Listen for movement and use brief looks from cover instead of tracking it continuously.
Puzzle progress can restore composure
Completing objectives helps Daniel recover. Search deliberately and solve the room instead of spending every tinderbox merely to stand in one safe corner.
References
| Reference | Website |
|---|---|
| Amnesia: The Dark Descent publisher listing | store.steampowered.com |
| Frictional Games: Amnesia | frictionalgames.com |
| Puzzle and route reference | steamcommunity.com |
| Wine Cellar and original campaign walkthrough | www.justadventure.com |
| Ending triggers | amnesia.fandom.com |
| Daniel and survival systems | amnesia.fandom.com |
| Gatherer reference | amnesia.fandom.com |
