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Star Fox Adventures / staff upgrades and Tricky command reference

Star Fox Adventures staff upgrades and Tricky command reference

Match obstacles to the tool actually available in the quest.

Edition covered

Original 2002 GameCube adventure. This guide follows Fox’s staff-based Dinosaur Planet quest; Arwing travel and the final battle use separate flight controls.

Aim Fire Blaster at distant switches

Tricky stands in front of a fire-lit gate.
Tricky stands in front of a fire-lit gate.

Use first-person staff aiming for targets beyond melee reach. Stand on safe ground before aiming across a dangerous room.

Staff powers
PowerUseRecognition cue
Fire BlasterShoot targetsDistant switches
Rocket BoostLaunch Fox upwardDesignated boost pad
Ice BlastFreeze or cool targetsFire-related obstruction
Ground QuakeHeavy area impactQuake-sensitive floor or target
PortalOpen special barriersMarked portal surface

Look for Rocket Boost pads

Rocket Boost works with designated launch points. A tall wall alone is not proof that the power can be used there.

Tricky commands
CommandPurposePreparation
FindDig up buried objectsBring him near the clue
StayHold positionPlace him on the intended spot
FlameBurn an obstacleKeep food available
HeelReturn to FoxRegroup before moving on

Feed Tricky before a task

His commands consume food. Keep Blue GrubTubs ready and bring him close to the marked ground or obstacle.

Revisit with a newly learned tool

Several early obstacles are deliberately unavailable on first contact. Note the location and return when the story supplies the appropriate power.

References
Guide references
ReferenceWebsite
Nintendo original game overviewwww.nintendo.com
Adventure referencestrategywiki.org
Detailed topic referencestarfox.fandom.com