Planescape: Torment adventure archivePlanescape: TormentGUIDES
Planescape: Torment / Death & magic

Planescape: Torment death, healing and spell preparation explained

Understand immortality, companion survival and the difference between spell knowledge and a ready spell.

Edition covered

The 1999 campaign, classes and conversation systems. All pictures show the 2017 Enhanced Edition; its interface improvements and optional conveniences do not make this a different story campaign.

Immortality is not universal protection

Enhanced Edition combat around a stone column with several party portraits visible.
Enhanced Edition combat around a stone column with several party portraits visible.

The Nameless One can return from many ordinary deaths, but the game can still end through exceptional story outcomes. Save regularly, especially before confronting extremely powerful beings or committing to irreversible dialogue.

Survival distinctions
SituationWhat to rememberResponse
Ordinary protagonist deathOften leads to resurrectionObserve where and how you return
Exceptional story dangerCan end the adventureKeep a separate save
Wounded companionHas their own hit pointsHeal or remove them from danger
Low resourcesWinning one fight is not full readinessRest and prepare before the next area

Prepare magic before combat

Mage and priest spells must be available in the relevant prepared slots. Rest replenishes appropriate spell resources. An unused scroll is an item, not automatically a prepared spell.

Magic preparation
ElementFunctionCheck
SpellbookRecords learned magicIs the desired spell known?
Prepared slotReadies a spell for castingHas the party rested since selecting it?
ScrollConsumable item or learning resourceDoes the character meet its use rules?
Casting timeDelay before effectIs the caster being hit during the attempt?

Protect your companions

The protagonist's unusual resurrection rules do not mean every ally can be ignored in combat. Keep healing available and inspect a companion's condition before leaving an area.

Interrupt opposing spellcasters

Casting requires time and can be disrupted. Put pressure on hostile casters and avoid leaving your own caster surrounded while attempting a long spell.

Useful tip

Casting requires time and can be disrupted. Put pressure on hostile casters and avoid leaving your own caster surrounded while attempting a long spell.

References
Guide references
ReferenceWebsite
Planescape: Torment publisher listingstore.steampowered.com
Publisher game manualstore.steampowered.com
Beamdog manual collectionfiles.beamdog.com