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FINAL FANTASY VII / EQUIPMENT

Weapons, armour and accessory decisions

Compare Materia growth, linked slots and protection before replacing equipment.

Story and late-game spoilers.

Edition covered

Original Final Fantasy VII and ports of that game; not Remake or Rebirth.

8 items · one picture per entry · open a picture for full size.

Item directory

The Equip menu. — Final Fantasy VII
Attack, slots and AP growth

Weapons

A larger attack number can hide a reduction in Materia growth. Compare all three properties before replacing a training weapon during a long sequence of ordinary battles.

The Equip menu. — Final Fantasy VII
Defence and Materia layout

Armour

Armour also holds Materia. Moving to better protection can break a linked Support combination, so inspect your entire setup after equipping a new piece.

The Equip menu. — Final Fantasy VII
Status and stat support

Accessories

One accessory slot means a real tradeoff. Protection against a boss’s disabling status can be more useful than a small offensive increase.

Cure from Restore Materia — Final Fantasy VII
Party healing combination

Restore and All

Party healing combination. Place compatible Materia in linked slots.

Support Materia field model — Final Fantasy VII
Weapon or armour interaction

Elemental

Linked in a weapon it changes attack properties; linked in armour it changes elemental protection. Check the linked element and Materia level rather than treating the two placements as equivalent.

FF7 Ribbon — Final Fantasy VII
Broad status protection

Ribbon

A valuable late-game accessory, but not a reason to ignore the encounter’s other mechanics. Keep healing and revival options distributed across the active party.

The Equip menu. — Final Fantasy VII
Materia development

Double and triple growth gear

Useful when gaining AP. Consider a dedicated training loadout, then switch back to the appropriate protection and damage setup for a boss.

The Equip menu. — Final Fantasy VII
Special damage formulas

Ultimate weapons

Their performance depends on character-specific conditions and they do not provide normal Materia growth. Read the condition and use other gear when your priority is levelling Materia.

References